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  1. #1
    GarbageMan next door Member Miloshus's Avatar
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    Default Re: Official list of factions and Q&A about them

    The map is almost perfect . .
    And what is important ; it is almost realistic!

  2. #2

    Default Re: Official list of factions and Q&A about them

    disappointing faction list.

    the volga-bulgars were erased from history 150 after the start of your mod.
    the khanate of transoxania and the timurids should be merged into one faction.
    why did the berbers make the cut and not the Knights Hospitaler (the Christian World's naval-piratical force).
    leaving the Teutons out will probably create ahistorical rivalries in the Baltic. As well as eliminate recreations of some of the most impressive battles and campaigns of the middle-ages (Peipus, Tannenberg, the thirteen-years war)

  3. #3
    GarbageMan next door Member Miloshus's Avatar
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    Default Re: Official list of factions and Q&A about them

    Quote Originally Posted by Beavis
    disappointing faction list.

    the volga-bulgars were erased from history 150 after the start of your mod.
    the khanate of transoxania and the timurids should be merged into one faction.
    why did the berbers make the cut and not the Knights Hospitaler (the Christian World's naval-piratical force).
    leaving the Teutons out will probably create ahistorical rivalries in the Baltic. As well as eliminate recreations of some of the most impressive battles and campaigns of the middle-ages (Peipus, Tannenberg, the thirteen-years war)
    No game/mod is 100% perfect (realistic).

  4. #4
    GarbageMan next door Member Miloshus's Avatar
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    Default Re: Official list of factions and Q&A about them

    Forgot to ask; Is there America?
    Are there any Aztecs?

  5. #5

    Default Re: Official list of factions and Q&A about them

    Quote Originally Posted by Miloshus
    Forgot to ask; Is there America?
    Are there any Aztecs?
    No.

  6. #6
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Official list of factions and Q&A about them

    the volga-bulgars were erased from history 150 after the start of your mod.
    the khanate of transoxania and the timurids should be merged into one faction.
    why did the berbers make the cut and not the Knights Hospitaler (the Christian World's naval-piratical force).
    leaving the Teutons out will probably create ahistorical rivalries in the Baltic. As well as eliminate recreations of some of the most impressive battles and campaigns of the middle-ages (Peipus, Tannenberg, the thirteen-years war)
    Item 1:
    Lets see why people like games like MTW2
    - to relive history
    - to change history

    Who says Volga Bulgars have to disappear 150 years after the mod?

    In the game, sometimes factions get finished off, but you won't call that unrealistic, thats because alternate history always gets created in a game like MTW2

    Item 2:
    Khanate of Transoxiana and Timurids are kept separate because of two different dynamics, Transoxiana resists the Mongols (uf survive till the emergence of the Mongols), Timurids emerge from Mongols.

    Item 3:
    Because Berbers were very influential as a MUSLIM naval piratical force (something not represented in most mods) - plus we need a counter-balance to the Normans and the Venetians.

    Item 4:
    Crusaders are nice, but no space and.....well, we'd rather have playable factions with 3 emerging factions as enough already.

    Item 5:
    Well, this map is not everyone's cup of tea. Thats life.
    Retired from games altogether!!

    Feudalism TOtal War, non-active member and supporter. Long Live Orthodox Christianity!

  7. #7

    Default Re: Official list of factions and Q&A about them

    Bohemia is going to have a hard time... surviving.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

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