City Revolt - questions and CTDs

Thread: City Revolt - questions and CTDs

  1. Dol Guldur's Avatar

    Dol Guldur said:

    Default Re: City Revolt - questions and CTDs

    Curiouser and curiouser ;)

    Case 1 (as per Makanyane's saved game)

    1. 1 garrison unit present
    2. Mercs available

    = NO CTD (merc garrison)

    Case 2

    1. main army and garrison position swapped
    2. Mercs available

    = CTD (n/a)

    Case 3

    1. main army and garrison position still swapped
    2. Mercs not available (i.e. hired and in settlement or in region)

    = NO CTD (empty garrison)

    What does this tell us?

    EDIT: If your tests hold true (mine never seem a probability of 5 out of 6 or whatever - seems black and white) then perhaps the *chance* of something going wrong increases per unit. Yes, I think you will get more CTDs in your mod than you first anticipated. :(
    Last edited by Dol Guldur; 01-05-2007 at 01:02.
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