It might be an idea to have a brief post-mortem on the WoS when it is done - what worked, what did not, how it could be improved.Originally Posted by Mount Suribachi
Personally, I thought the pacing of conquest was about right. From a gameplay point of view, it gave each Consul - and many lower house generals - something to do. From a historical point of view, we were playing a 4TPY mod, but I think it would be roughly historical if viewed at about 0.25TPY speed[1]. I know that my reign was the most aggressive though. In retrospect, Carthage and Greece being unable to cope with the sea barrier did mean securing Italy left us in a very safe position. I probably should have been more cautious. Once we broke out into Illyria and Greece, all hell seemed to break loose and we were not really in control anymore.
If you are a Western Catholic, the Pope is a definite break on conquest as in MTW. I find the CON missions very appropriate - they do sometimes tell me to take the next logical settlement of my enemy but give you a generous time allowance.Of course, missions from the Pope or CON would over-ride such a no-conquest rule?
[1]Personally, I don't see the big deal with 4TPY mods. As in WoS, the broad pace of the campaign often seems more historical when viewed at official or even faster. Interpreting TW too literally, like interpreting religious texts, seems hopeless. In that respect, I have some sympathy with M2TWs deliberately fuzzy treatment of time. I don't seem the "short" game length of M2TW being a problem - I am vague on the numbers, but I think it is twice as long as the WoS is likely to have lasted.
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