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  1. #1

    Default patch wishlist

    There's a patch wishlist over at the .com already, I figured we could start one as well. Let's keep it as constructive and specific as possible so it may actually be helpful.

    Here's a few to start with:
    - passive battle AI
    - pope --> several reports re how (when two catholic factions are fighting) the pope seems unable to identify the tresspasser (i.e. the faction attacking you first), then gets mad at you. This happened in MTW I as well and is very disturbing as it messes up the otherwise interesting impact of his Holiness on the strategic gameplay. I think its only the 'who-started-identification-mechanism' that needs fixing, so this may be doable in a patch.
    - diplomacy/alliances/cease-fires. Although this was supposed to be fixed, there are some mixed reports. Several players reported the AI unwilling to accept a cease fire on generous terms, despite being almost wiped out. Also, whether alliances are respected by the AI seems random. This may be related to specific factions, as a lot of the problems in this respect were reported by people playing the HRE. The AI attacking 1 or 2 turns after accepting a cease-fire/alliance is also still there
    - to borrow from another thread: add the ' get of fmy land' demand in diplomatic relations. It shouldn't take much as the pope does seem able to pick it up if you taking a strole over your (catholic) neighbour's lands...
    Last edited by parcelt; 11-12-2006 at 23:34.

  2. #2
    Praeparet bellum Member Quillan's Avatar
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    Default Re: patch wishlist

    I'd really like your relations with the Pope and the Papal States to only suffer if YOU start the war. Venice has attacked me three times (Byzantine Empire), Hungary once, but yet when I attack a Venetian army that's besieging one of my cities, my relations with the Papal States drops. I'm going to get a crusade called against me before long at this rate. Oh well, guess I'll have to conquer west instead of east.
    Age and treachery will defeat youth and skill every time.

  3. #3

    Default Re: patch wishlist

    Quote Originally Posted by parcelt
    pope --> several reports re how (when two catholic factions are fighting) the pope seems unable to identify the tresspasser (i.e. the faction attacking you first), then gets mad at you. This happened in MTW I as well and is very disturbing as it messes up the otherwise interesting impact of his Holiness on the strategic gameplay. I think its only the 'who-started-identification-mechanism' that needs fixing, so this may be doable in a patch.
    The rest of the stuff i agree with but i think this is deliberate. The Pope will intervene to stop nations from getting destroyed. For example, if you are the HRE and The Danes attack you then they wont get a warning. The Pope knows your big enough to handle them. If you retaliate by invading Denmark, The Pope will go nuts at you, even if the Danes started the war because you are a far bigger nation. he knows that without his help you will crush them.
    If The Pope always opposed the faction that attacked then this would lead to exploitation of the AI. Players would just goad smaller nations into attacking in order to get The Popes backing.

  4. #4

    Default Re: patch wishlist

    I'm hoping for the OPTION for limited_ammo to be re-introduced back into the game. Removing OPTIONAL configurations from a game seems like a step backwards, instead of forwards IMHO.
    Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.

  5. #5
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: patch wishlist

    Apparently there is a bug with replays. They do not always play back correctly, this always seems to happen when a new total war game is released and always seems to be fixed within the first patch or 2. Hopefully fixed before I get the game for xmas *crosses fingers*
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

    "Move not unless you see an advantage; use not your troops unless there is something to be gained; fight not unless the position is critical"
    Sun Tzu the Art of War

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    For your home is now the Org
    By Gregoshi

  6. #6
    Large Member Member NightStar's Avatar
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    Default Re: patch wishlist

    I wish they would reintroduce flaming pigs to scare those elephants
    Roma must be destroyed


  7. #7

    Default Re: patch wishlist

    Quote Originally Posted by NightStar
    I wish they would reintroduce flaming pigs to scare those elephants
    Dude, over here! I have my own private concrete bunker over here, quickly, hide! If you don't get inside soon, you probably won't survive the backlash. Quickly man, your life and the lives of all your pets are at stake!
    Last edited by IPoseTheQuestionYouReturnTheAnswer; 11-13-2006 at 06:46.

  8. #8

    Default Re: patch wishlist

    of missile units such as musketeer, and Arquibus, AI improvment. From MTW1, the missile unit has been made to shrewd on the flank of formation too much, so being shot from another line of missile units, it so much frequently chooses loose formation or change its direction much more than necessary, just when it's ok to take a counter shot for enemy firing. it comes from too sensitive response of this AI unit's to a threat on its flank. so it moves so much around that that can look shaken or disarray while it taking reponse to enemy shot.

    just play custom battle with set all arquibus or musketeer on both side of player and AI enemy, then u can see only 6-7 arquibus lines able to crash down 20 the same AI unit lines in defence as well as attacking. i don't much expect this missle units AI improvment much though. But it can set to ignore some degree a threat on the flank of this sort of units. and it's better to show battle experience and game play. But they don't know that, just continuing to set this AI unit so much sensitve to the threat on the fiank.

    the only available solution of this be 'guard mode' most of time so that it can't change the formation or moving direction so much frequently. but that they don't know is more problem.

  9. #9

    Post Re: patch wishlist

    For the intelligent trait to be spelt with two l's instead of three.

  10. #10

    Default Re: patch wishlist

    1. Ability to change the time of the battle from infinite to time-limited from withing real-time battle.
    Yesterday I got the game and run a campaign where I choose to be able to play the real-time battles for unlimited time... what happened was that one of my towns was besieged by at least 3 times bigger army, so far so good I was defending it ;). Now the enemy had ram and 3-ladders, during the attack I destroyed his ram and repelled the ppl claiming over the ladders destroying 40-45% of his army..after this he retreated and the cavalry and infantry left were just sitting outside doing nothing..
    I could not go out and attack 'cause his force was still overwhelming...
    (something like ~7 cavalry units plus some infantry left from previous attack against my depleted from defence 4 unit strong /1 archers,1 peasant,1 spear, 1 cav/)
    So I could not go out and attack and he doesn't attack...
    If I was able to go and modify the battle to time limited !?!
    Otherwise I will lose a battle which If I fought from inside my fortress I think I could easily win, but going out will definitely not win..
    So how do you solve this problem.


    2. Next time either make a larger book (would be better with more detailed pictures) or don't make the background of the book so dark-greyish, because with these small letters is not comfortable to read...



    PS. Why I can't play in campaign mode with Byzantee, but only with 4-5 factions ???
    Now one idea come to my mind i.e. I could tried to just pop-out outside the fortress so that he charge, but still !!!

  11. #11
    Tjabbe Member Djurre's Avatar
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    Default Re: patch wishlist

    Quote Originally Posted by itsme

    PS. Why I can't play in campaign mode with Byzantee, but only with 4-5 factions ???
    Now one idea come to my mind i.e. I could tried to just pop-out outside the fortress so that he charge, but still !!!
    que?

  12. #12
    I need to change my armor Member Sir Robin's Avatar
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    Default Re: patch wishlist

    Quote Originally Posted by itsme
    PS. Why I can't play in campaign mode with Byzantee, but only with 4-5 factions ???
    Its a way of trying to make sure players are familiar with the game by completing one campaign with the standard factions before unlocking the others. Check the M2TW Guides forum for how to unlock the other factions if you don't want to complete a campaign with one of them first.

    Quote Originally Posted by itsme
    Now one idea come to my mind i.e. I could tried to just pop-out outside the fortress so that he charge, but still !!!
    Probably still wouldn't work or you would have to do it a lot to wear down an enemy with such a big quantity advantage.
    Sir Robin the Not-quite-so-brave-as-Sir-Lancelot,
    who had nearly fought the Dragon of Agnor,
    who had nearly stood up to the vicious Chicken of Bristol,
    and who had personally wet himself at the Battle of Badon Hill.

  13. #13
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: patch wishlist

    Spam spam spam spam spam eggs bacon sausage and spam!

    - I get the feeling I could get jumped for this one, but I am a HUGE fan of the way arrow/ballista towers were implemented in RTW/BI, and do not like the new style in M2TW. I would like to either see 1. an option in the game menu to switch between RTW/M2TW style city defenses, or 2. at least make it easily modable in the game. I guess we'll still have to wait and see about option 2.

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  14. #14

    Default m2tw crashes

    hi all,

    just got m2tw, but am experiencing major problems of game/computer freeze during gameplay, random and often. much more often that ocurred with BI w/ patch. any patches out there to fix this, or video card related advice i can follow? all help is appreciated, thanks!

  15. #15
    Die Frenchy! Member Joshwa's Avatar
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    Default Re: patch wishlist

    I want Glorious Achievement mode back! I know the council of elders missions are a bit like them, and they are good, but I liked it in MTW 1 when you could just sit back and do your objectives to win the game and not neccassarily conquer the whole map.

    I also think there arn't enough 'tower' bowmen in seiges. In the first medieval, even without bowmen actually firing from inside the castle, it was a bloodbath for the attackers. At the moment i can have four units of archers on the walls of my castle, all pumping arrows into one unit of dismounted feudal knights who are carrying some ladders, and only about five of them will actually die. This is a siege, I want Somme levels of blood and death here!!
    Last edited by Joshwa; 11-18-2006 at 20:33.

  16. #16
    Earl Of Warwick/Wannabe Tuareg Member beauchamp's Avatar
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    Default Re: patch wishlist

    Sry, double post


    Ya Misr!

  17. #17
    Earl Of Warwick/Wannabe Tuareg Member beauchamp's Avatar
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    Default Re: patch wishlist

    The only Thing I really want is just a faster gameplay, I don't know all of the technical mumbo-jumbo, but I just want to have a more crisp and quick game.


    Ya Misr!

  18. #18

    Default Re: patch wishlist

    When you right click on agents and get the full list I'd really like an option to filter them out by type rather than just sort them.

  19. #19

    Default Re: patch wishlist

    I would like to be able to cycle separately through my

    (a) agents (diplomats/spies/assassins/priests/princesses/merchants)
    (b) fleets
    (c) armies

    using a hotkey. At the moment I can cycle through my settlements by selecting one and then using [ and ]. However, if I select an agent, army or fleet and use ] or [, the game cycles through my all my agents, armies and fleets. I want to be able to select, say, a merchant, and then use [ to cycle through all my agents only (not armies or fleets). Cycling would work similarly for armies and fleets.

    I'd enjoy playing the strategic game a lot more with this change!

  20. #20

    Default Re: patch wishlist

    In screen resolution 1024x768, in the deployment stage, the "Start Battle" box covers the attack stats of your units. V. annoying, as I do not go about memorizing the specific numbers of all my units.

  21. #21

    Default Re: patch wishlist

    Bringing the "view settlement option" back. Whats the point of building a mighty city if you can't ever view it?
    And of course dismounting units, better charges\combat, titles, and by the gods a simpler way of switching between units\agents on the campaign map that still have move points. Can't be that hard.

    Oh and most importantly.. easier acsess to Berdiche Axemen. Making them that hard to get is just cruel.

  22. #22
    Member Member chilling's Avatar
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    Default Re: patch wishlist

    If we could use our assassins on our own characters, that would solve a lot of problems, including who is heir to the throne.

  23. #23

    Default Re: patch wishlist

    I would like to see the return of the 'view city' button.

  24. #24

    Default Re: patch wishlist

    CA, PLEASE HEAR US!!! REDUCE TROOP DESERTION RATES FROM CRUSADING ARMIES!!!

    it makes crusading pointless at this current rate.

  25. #25

    Default Re: patch wishlist

    The lists scroll: can we have it show the green bar with movement points again? I really miss that, it made it so easy to figure out which of my armies/agents I hadn't yet dealt with in a given turn. It made such a difference in getting through the late game.

  26. #26
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: patch wishlist

    Venice has to be an Island , so far AI conquers it so fast that 's totally unhistorical , also You wast e lot of time defending the city that is actually very hard to defend when instead it should be nearly unespugneable , also in the faction description says that Venice is an island and for that reason very hard to take so why they made it just a land city? And if someone points out of a bridge , you all know it is completely useless couse AI skips it smply and just besieges the city .... So Lets give back Venice the Island ....Rodhi too is why not Venice?

    Creator of Ran no Jidai mod
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    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
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    VIS ET HONOR

  27. #27
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: patch wishlist

    Great idea. Venice would be a mixed bridge battle/ siege.

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  28. #28
    Terrible Turk Member Little Legioner's Avatar
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    Default Re: patch wishlist

    Quote Originally Posted by Singleton Mosby
    I would like to see the return of the 'view city' button.
    Me too... With this awesome graphics engine it'd be a very nice thing to see your cities from smaller stages to vast establishments.

    Please CA give us it back


    Finest goods and lowest prices in all Cyrodiil.

  29. #29
    Member Member Rothe's Avatar
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    Default Re: patch wishlist

    Just to mention the English infantry bug that is also discussed in the forum thread here.

    The thing seems to be that billmen and english knights do not attack at all after charging which seems to work though. This seems to be tested and true at least if the opposing unit is a cavalry unit.

    Pretty bad bug I'd say.
    Total war games played so far:
    STW, MTW, MTW:VI, RTW, MTW2, ETW, STW2

  30. #30

    Default Re: patch wishlist

    To take control over the Papacy is easy in late game.....

    Human has more cardinals that all AI factions!!

    That should be changed, or if human was excomunity, Human should not vote for the new pope, being reconciliated is already a good bonus, pass from excomunotion to be the Pope favourite is a great prize for human imo!
    Falas Português? Então participa no PorT Fórum de M2TW!!

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