There's a patch wishlist over at the .com already, I figured we could start one as well. Let's keep it as constructive and specific as possible so it may actually be helpful.
Here's a few to start with:
- passive battle AI
- pope --> several reports re how (when two catholic factions are fighting) the pope seems unable to identify the tresspasser (i.e. the faction attacking you first), then gets mad at you. This happened in MTW I as well and is very disturbing as it messes up the otherwise interesting impact of his Holiness on the strategic gameplay. I think its only the 'who-started-identification-mechanism' that needs fixing, so this may be doable in a patch.
- diplomacy/alliances/cease-fires. Although this was supposed to be fixed, there are some mixed reports. Several players reported the AI unwilling to accept a cease fire on generous terms, despite being almost wiped out. Also, whether alliances are respected by the AI seems random. This may be related to specific factions, as a lot of the problems in this respect were reported by people playing the HRE. The AI attacking 1 or 2 turns after accepting a cease-fire/alliance is also still there
- to borrow from another thread: add the ' get of fmy land' demand in diplomatic relations. It shouldn't take much as the pope does seem able to pick it up if you taking a strole over your (catholic) neighbour's lands...
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