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  1. #1
    Die Frenchy! Member Joshwa's Avatar
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    Default Re: patch wishlist

    I want Glorious Achievement mode back! I know the council of elders missions are a bit like them, and they are good, but I liked it in MTW 1 when you could just sit back and do your objectives to win the game and not neccassarily conquer the whole map.

    I also think there arn't enough 'tower' bowmen in seiges. In the first medieval, even without bowmen actually firing from inside the castle, it was a bloodbath for the attackers. At the moment i can have four units of archers on the walls of my castle, all pumping arrows into one unit of dismounted feudal knights who are carrying some ladders, and only about five of them will actually die. This is a siege, I want Somme levels of blood and death here!!
    Last edited by Joshwa; 11-18-2006 at 20:33.

  2. #2
    Necro Lenin Member Koval's Avatar
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    Default Re: patch wishlist

    Maybe I'm just stupid, but i think that the whole 'upgrading armor' of units with the Blacksmiths, Armorers etc. is a bit jumbled. You can't seem to upgrade the armor of all units, and some can only upgraded once. It isn't really clear what type of armor a unit is currently wearing, and whether or not it will be able to be upgraded. This seems especially unclear with units which are already built with some sort of armor, and some units don't seem to be able to get upgraded at all.

    When i first heard about this feature, i expected to be able to get peasants in plate armor. Or am i missing something here?
    "A cynic is a man who, when he smells flowers,
    looks around for a coffin."

  3. #3

    Default Re: patch wishlist

    This design feature feels a bit helter skelter to me.

  4. #4

    Default Re: patch wishlist

    - Let us click through princess/diplomat bowing animations. Especially the AI agents. Especially if theyre not even offering my faction anything.

    - The GUI feels kinda generic. Maybe a nice banner related to my faction. . .

    - Make it easier to get to the "list" scroll. Now I have to click the faction shield, then the tiny list button at the bottom, then the tab for generals/agents, etc. Unless Im missing it, it'd be nice to have a button in an agent or generals profile that linked to "list of all agents/generals"

    - More ranking options in the list thing for generals/agents. I want to be able to list by EVERY characteristic. Highest piety, lowest loyalty, whatever.

  5. #5
    Village special needs person Member Kobal2fr's Avatar
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    Nov 2006
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    Paris, France
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    Default Re: patch wishlist

    - Titles. Titles. TITLES DANGIT ! I *know* my best general is not that "Gunter the Dreaded" pansy. Surely he has to be Teutonic Grandmaster Gunter von Berchtesgaden the Dreaded, Lord High Chamberlain, Protector of Jerusalem, Margrave of Liebermädchen and Count Elector of Küssensiemich !

    Seriously, though. I don't care if they have actual game purpose or not, titles are cool and everybody knows it.

    - Dismounting would be nice, but I do believe it's already been asked for about 10.000 times (Yes, titles too, I know. Shaddap, wiseguy.)

    - Keep those fellas in close formation ! No more milling about a hundred paces from the carnage ! No more charges cut off abrutly because *one* knight is being attacked by one peasant halfway across the map ! No more of that "three guys split from the unit midcharge, reach the target first, the rest of the unit abruptly stops and watches as their heroes get butchered in a variety of nasty ways" nonsense !

    - Have skirmish override firing animations. As of now, missile units always skirmish too late because they finish their sloooow firing sequence before turning about. Legendary bravery, that which legends are made of and all that, but low survival factor. Leave that to the generals, my dear crossbow militiamen. They're payed more than you are.

    - Change city income display from "grand total" into "agriculture/trade" on the campaign map. I have to know wether it's worth building farms there or not, and I don't care to open city menu, open city details, hover the mouse over the wheat icon for 3 seconds to know it. And no, I don't remember that stuff from one turn to another either.

    - Solve the invisible siege equipment bug. Yes, I know how to make it go away, but I also want my platemail to *sparkle*.

    - Agents have different sets of probabilities depending on campaign difficulty. On medium, a newbie assassin will have about 50% chance to kill a nameless captain. On VH, it's now 35ish. Factor that kind of difference in actions that are already dang hard to carry out in medium... Now that's an easy way to make the game harder innit, a nice sporting handicap, what ? Yeah, well, I's don't like it. Try harder. Think of sumtink else.

    - Which segues nicely to : SPIES ! Why is it so frigging hard to assassinate revealed spies even with experienced assassins ?!
    "Oi, Gunnar the Terminator, could you kill a general ?"
    "Sure, easy peasy"
    "A Prince ?"
    "HA ! Small pickings !"
    "A King ?"
    "He wouldn't stand a chance."
    "What, the Pope ?!"
    "Done it before. Explosives in his favorite funny hat. Got reconciliated too."
    "That shifty fella over there, who's being escorted out of the city by the City Watch and thrown into a ditch as we speak ?"
    "... No way man, that's, like, hardcore assassination y'know ? Grandmaster of the guild contract only."

    - The image of the Baghallah ship info card for the Turkish factions is... a Roman peasant ?! I knew those heretic pigdogs were abject monsters, but using archeologicaly valuable corpses for boats ? That's the lowest.

    Aaaand that's all I can think of right now.
    Anything wrong ? Blame it on me. I'm the French.

  6. #6

    Default Re: patch wishlist

    Quote Originally Posted by Kobal2fr
    - Titles. Titles. TITLES DANGIT ! I *know* my best general is not that "Gunter the Dreaded" pansy. Surely he has to be Teutonic Grandmaster Gunter von Berchtesgaden the Dreaded, Lord High Chamberlain, Protector of Jerusalem, Margrave of Liebermädchen and Count Elector of Küssensiemich !

    Seriously, though. I don't care if they have actual game purpose or not, titles are cool and everybody knows it.

    - Dismounting would be nice, but I do believe it's already been asked for about 10.000 times (Yes, titles too, I know. Shaddap, wiseguy.)

    - Keep those fellas in close formation ! No more milling about a hundred paces from the carnage ! No more charges cut off abrutly because *one* knight is being attacked by one peasant halfway across the map ! No more of that "three guys split from the unit midcharge, reach the target first, the rest of the unit abruptly stops and watches as their heroes get butchered in a variety of nasty ways" nonsense !

    - Have skirmish override firing animations. As of now, missile units always skirmish too late because they finish their sloooow firing sequence before turning about. Legendary bravery, that which legends are made of and all that, but low survival factor. Leave that to the generals, my dear crossbow militiamen. They're payed more than you are.

    - Change city income display from "grand total" into "agriculture/trade" on the campaign map. I have to know wether it's worth building farms there or not, and I don't care to open city menu, open city details, hover the mouse over the wheat icon for 3 seconds to know it. And no, I don't remember that stuff from one turn to another either.

    - Solve the invisible siege equipment bug. Yes, I know how to make it go away, but I also want my platemail to *sparkle*.

    - Agents have different sets of probabilities depending on campaign difficulty. On medium, a newbie assassin will have about 50% chance to kill a nameless captain. On VH, it's now 35ish. Factor that kind of difference in actions that are already dang hard to carry out in medium... Now that's an easy way to make the game harder innit, a nice sporting handicap, what ? Yeah, well, I's don't like it. Try harder. Think of sumtink else.

    - Which segues nicely to : SPIES ! Why is it so frigging hard to assassinate revealed spies even with experienced assassins ?!
    "Oi, Gunnar the Terminator, could you kill a general ?"
    "Sure, easy peasy"
    "A Prince ?"
    "HA ! Small pickings !"
    "A King ?"
    "He wouldn't stand a chance."
    "What, the Pope ?!"
    "Done it before. Explosives in his favorite funny hat. Got reconciliated too."
    "That shifty fella over there, who's being escorted out of the city by the City Watch and thrown into a ditch as we speak ?"
    "... No way man, that's, like, hardcore assassination y'know ? Grandmaster of the guild contract only."

    - The image of the Baghallah ship info card for the Turkish factions is... a Roman peasant ?! I knew those heretic pigdogs were abject monsters, but using archeologicaly valuable corpses for boats ? That's the lowest.

    Aaaand that's all I can think of right now.
    haha, great post!
    O xein', angellein Lakedaimoniois hoti täde
    keimetha tois keinon rhämasi peithomenoi!

  7. #7
    Amphibious Trebuchet Salesman Member Whacker's Avatar
    Join Date
    Nov 2006
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    in ur city killin ur militias
    Posts
    2,934

    Default Re: patch wishlist

    I can't seem to find a way to view a named character general's bodyguard stats when he's parked in a city. I have to move them outside the city for the "view bodyguard" button to come up on the right click stats page. Please fix.

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  8. #8

    Default Re: patch wishlist

    Quote Originally Posted by Joshwa
    I want Glorious Achievement mode back! ...
    Yes, me too. Absolutely.

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