i've got the experience the other night that system couldn't run over next turn maybe because of ma 15 thousand mem and its slots. it's much less than RTW.

someone says it's from the historical facts that medieval ages did't need such number in a battle. But i don't mean battle with more than 10thousand fighting at once. le'ts make it precise. i meant the system need more slots can carry more than 15 thousand in campaign map.

this game is strategical war game with turn base campaign and real time battle. the graphic development increase the taste of playing it, which simulates that expressed period. but it's war game in the first place. so we need a number of men we can bring over the map to conquer. why decrease the slots less than rtw? why kind of problem would happen then?