I have a few wishlist items to add:
1) When a city is plagued, characters and units do not individually get a plague marker on their details sheet, just the city gets a very small rat. Makes it hard to remember who has got the plague and who hasn't. A more noticeable icon (like the RTW skull) would be helpful too.
2) Nice design on the new graphics and all, but the scrollbars for the details pages and lists are getting smaller, i.e. the top and bottom arrows and the scrollbar slider are very small (at hi-res) and the need to constantly grab them and shuttle them up and down becomes quite cumbersome. If you have over 50 or more cities/armies/agents it does also become very sensitive to scroll. The addition of either a PgUp/PgDn ability using the keyboard would be good, or does anyone not have a wheel-mouse in 2006??? It can't be that hard to add some easy form of scrolling to the lists. (I know the wheelmouse is for zoom in/out on campaign map, but what if you wheel whilst over the details page it scrolls and then if you wheel over the map it zooms)
3) On the lists again, remembering which character/fleet/agent you were up to would be handy. For example, each time I use an Agent, I have to go back into the list and sort by Type and then (manually) scroll the list to try and find the agent I last used so I can go onto selecting the next appropriate man for the job. I would like it so that if I just had the Agents list open and sorted, with a character highlighted, I then use that character and return to the list to find it remembered the exact position and sorting preference, along with the character I last used highlighted.
4) Removal of the movement-level indicators (as in RTW1.5) was a big no-no! How can CA remove such a useful and user-efficient feature as that. Got me stumped! How do I know which fleets have moved, which haven't. Which agents have kicked or kissed butt and which haven't.
5) On the lists again (last time I promise), some indication if there is an army loaded on a fleet would be good. An icon like the "units training" icon used on the City scroll would be good, so you know there's some dudes in those ships. I discovered after about 10 turns of my armies getting hammered around Antioch that I actually had a fleet with some catapults blockading Gaza's port during a Pope mission. By time I moved them off the ships my last army was cactus and there was no need for them to land.
6) Diplomats should be able to bribe Merchants over to your faction. If it fails the Merchant could rip off some cash from the Diplomat. Likewise, Merchants could request a permit to trade in a Diplomat's region/s. Also, Diplomats should be able to tell opposing priests/imams to get off my turf, as others have requested Diplomats can do for armies. I get upset with Imams rolling back my conversions of my regions in the middle east and I'm sure they do with my retaliation of the 8 priest circus rolling into their towns. Could be an excuse for Jihad/Crusade if you tell the wrong one to get out. Diplomats should also be able to talk their butts off to anyone within their movement range. Limiting Diplomats to one chat per turn must be making them go crazy. That's what Diplomats are supposed to do ... talk to as many that will listen.
7) Priests/Cardinals have Piety, Orthodoxy, Purity and Violence ratings (maybe some more too). Like the Generals now list 4 types of ratings, it'd be helpful to have these 4 listed for priests as well. Then you could easily see who are the witch killers, who are the inquisitor/heretic bait and who is likely to get the cardinal promotion.
8) This is my only sense of disappointment about M2TW ... the unit sizes are ridiculously small in SP. After the great RTW (BI too) and reading all the marketing hype about M2TW, play epic battles ... ra ra, I was so upset to find the epic battles were nothing more than Roman skirmishes. I had bigger battles cleaning out rebels near my cities in RTW than M2TW offers in a full confrontation. If CA has turned it down for the MP benefit, turn up the aggro on the AI armies in campaign mode to send more at me or I'll timewarp back to Rome 220BC for some true epic battles. My PC will handle it at double the size they are now and if others cannot run it like that, there's always the option for smaller unit sizes, but I don't have the option for bigger than RTW. Poor form really. CA concentrated so hard on birds in trees whistling and flowers on grass, they missed the whole realism of how many men were typically deployed to battle.
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