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  1. #1

    Default Re: patch wishlist

    Quote Originally Posted by PickledGecko
    And while we’re on the subject of the list scroll; I would like it if selecting an agent and moving him, didn’t cause the list scroll to jump to the top and I would like the agent I selected to stay highlighted.

    Amen...and furthermore....why don't the agents and generals show their movement points in a bar as they do in Rome TW??

    The biggest problem with inquisitors isn't just that they are "overpowered" but moreso that they come in massive droves. I had 12 Inquis in my borders and finally got whittled down to 2 generals and finally restarted the game.

  2. #2

    Default Re: patch wishlist

    Really really really REALLY would like to see skirmish fixed, both for cav and for foot. I just sat and watched (wanted to see if it would actually happen) 4 units of cav archers sit there while 4 units of infantry WALKED up and engaged them. The cav archers never even moved. Code it to break firing animation, extend skirmish range, whatever, but when infantry can engage skirmishing cavalry by walkng up to them some thing is very wrong.
    Magnum

  3. #3
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: patch wishlist

    More thoughts. If these are already the case in the game, then please ignore this. I haven't seen them during my gaming sessions so I'm going based on that.

    - I'd like to see castles like in the original M2TW, where there are true, separate, concentric rings of walls that do not physically connect in any way. As it stands with the largest size castle, one can simply get on the walls and run all the way back to where the keep is, then come back down and potentially come in behind the enemy. I do remember there were castles shaped like this in the original MTW, but I prefered the big ones with concentric walls that didn't touch. Like I said, if these are in the game, then please just ignore this.

    - Likewise, I don't recall ever seeing the keep structure shooting arrows or projectiles in M2TW. I *want* to say this was in MTW. Even if it wasn't, I still like the idea.

    Cheers!

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

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