I have a master explorers guild on my Venetian campaign and have heard nothing. I think TanOrpheus is about right.
I have a master explorers guild on my Venetian campaign and have heard nothing. I think TanOrpheus is about right.
I have not heard anything either.
Around the year 1400 you will get a message that a new discovery has been made. They have discovered that "The world is round". The mini-map will open up a new part where the New World will be. I'm building a Naval Drydock at the moment so I can build Carracks (powerful ships) to get to America. I'm curious how the Aztecs are doing.
The new world is available when you build a university (in any city) also to get there, you need to build a carrack (a big boat) it's the olny ship capable of crossing the atlantic ^^
nice pics TB666lol i think its funny they call the city in Cuba carribean and i like how you can see southern tip of florida.i can't wait till this game comes out tomorrow here in america!!!
Why is Cuba about equal with Ireland on the map.CA might need to go back to geography class.
Did you build this in a City or Castle? In the building browser, when you search from a city, it says it's only available at a castle. When you search from a castle, it says it's only available in a city... what's that all about?Originally Posted by Gampie
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Isn't it funny how people trash God and then wonder why the world's going to hell?
I've noticed that, actually. Very odd.Originally Posted by maestro
Any building that you cannot build yet (cannon foundry before gunpowder, naval dockyard before world-is-round) does not show up on the build browser of the selected settlement's type, but will still show up on the other build browser (the type that your selected settlement is not). So if you click on a castle before gunpowder the gunsmith won't show up, but if you flip browser tabs you will see it under city and vice versa. Am I making sense here?
Is the map that came with the Limited edition right? Did they really put Florida on the same parallel as Ireland?
"You cannot simultaneously prevent and prepare for war."
-Albert Einstein
"Beer is proof that God loves us and wants us to be happy."
-Benjamin Franklin
Yes, the New World in this game is an abstract representation. Basically what CA has done is select three widely separated zones of discovery, and scrunched them together to fit in the same latitude range as the rest of the map. The sizes are way off too (Yucatan bigger than Florida??), but I assume that's just for gameplay reasons... giving you enough room to maneuver, but not so much that it's frustrating. Oh well, the first maps of the New World were pretty inaccurate too, so maybe it's not that unrealistic.Originally Posted by Lord Condormanius
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
I was thinking the same thing about the maps. But if you go west from Galway, you're going to hit Boston, regardless of what the map tells you. I've been to both Ireland and Florida and, let me tell you, they have slightly different climates.
"You cannot simultaneously prevent and prepare for war."
-Albert Einstein
"Beer is proof that God loves us and wants us to be happy."
-Benjamin Franklin
with how far they have africa sticking out, they have to have the americas squished up there in the corner.
Originally Posted by Lord Condormanius
This was done to death here:
https://forums.totalwar.org/vb/showthread.php?t=67914
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