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Thread: M2TW bugs MP only

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  1. #1

    Default Re: M2TW bugs MP only

    i look at it like this. if i can join 4 or more player games in rome total war and i cant in mtw2 total war than it has to be a server issue. i have all the good stuff that total war games like. soundblaster and gforce card. amd athlons right now are good processors. i think if it is in some way hardware related it can still be worked around through the sega server to make the 4 player plus games more accessible like they are in rome.

    it just makes sense now that i have been thinking about it.

  2. #2
    Very Senior Member Gawain of Orkeny's Avatar
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    Default Re: M2TW bugs MP only

    Wouldnt it be nice to at least play with default sized units instead of small? You can sometimes but in general no.
    Fighting for Truth , Justice and the American way

  3. #3
    Member Member Cerxes's Avatar
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    Default Re: M2TW bugs MP only

    Don´t have enough sources to confirm this issue, but regarding MP, it seems when trying to enter LAN Battles, the game suddenly freeze so I have to boot "the hard way"...

    I´m using Hamachi for building up my virtual network, but theoretically it would be no difference if you also made a local network connection. However I havn´t tested this. Patch 1.1 runs well, but not 1.2.

    /Cerxes.

    UPDATE: It was I that made a mistake when I configured my new installed firewall. By mistake I closed the port for one of the protocols. Therefore the system frozed and I had to reboot. So there´s no problem with the 1.2 patch regarding the above described situation. Sorry for the inconvenience, my mistake. /Cerxes.
    Last edited by Cerxes; 05-03-2007 at 20:57.
    How To: Multiplayer with Hamachi Hamachi M2TW Networks

    M$ gives you Windows, *nix gives you the whole house... OpenSolaris & FreeBSD

  4. #4

    Default Re: M2TW bugs MP only

    when joining large mp game stall before deployment phase bug still there

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