I loved the Alomhads in the first series so after finally finishing off the British game I decided to give them a go.
they're even more fun this time around! just in a different way!
the desert cavs (or really javlin cavs in general) are pretty rigged. just have about 4 units (or more is fine) running around them when your main body approachs and you should be winning easily unless your massively outclassed or out positioned. pelting them from the sides or back with javline is pretty devastating. espically since they can then double up and just charge the enemy missile units after they use up the ammo.
They do have some serious trouble fighting in seiges though, in those cases auto resolve might work better. they need a lot of urban militas and christian guards to win in those. sudanese jav man are pretty useless in the open but could be useful in this situation i suppose.
I'm doing just a M/M so obviously I can do thing a bit differently. I played nice with the Christian factions to start while i take the two crazy mine rebel province and build up a reasonable structure. particularly getting lots of agents going. by the time the first Crusade was called I had most of Iberian converted to muslim and considerable amount of spies and assasins ready. I saw that Lisban had virtually no garrision and just took it. then Leon had a muslim revolt (assinating priest and sabatoging churches for the win!) and i took that out easily. then calling a Jihad to finish off Spain.
Since the Crusade is still going toward Jerusalm and most of the middle Europe states are busy killing each other. I'm having a field day so far. finding all the rebels in your large provinces are a pain though. espically when you have nothing but militas at youre disposale. (i had to build ballistas in there just so I have something more effective then risking my generals against javlin.)
Bookmarks