The following is a black sea expansion plan / story:
In TW:M1 Denmark was my faction of choice, though I'm not sure why. I beat the game on England and then moved on to Denmark in this newest edition and here is how I did it.
My initial strategy revolved around good relations with the pope and a solid sea based trading empire. I also wanted a more historical expansion, so I chose to expand towards the black sea. After the Danes were removed from the Dane law, they expanded towards Siberia, indeed up until recently there were sizable portions of The Ukraine that spoke an old form of Swedish. I did the standard mercany hiring and made way towards Bruges with one Army and secured the north country with the other. I also grabbed Stettin. I then progressed into a short build period before being attacked by the poles. Once they were ex-com'd I I expanded towards their countries, keeping the Venetians and Hungarians as Allies. The Russians attacked as always and I took this opportunity to take Riga and later, finland and novogrod. I finished up the poles by taking Iasi. Expanding in this direction can be dangerous if the Mongols decide to go north, and they entered Sarkel, declared war on Russia and I knew they would be on me.
Since I didn't think the Russians could hold the northern fortress, I decided to take Vilnius. This gave me a line of three Fortresses all the way to the black sea, which held off the Mongols... although barely. I started to run into money problems.
In the mean time, I was financing my endeveurs through the taking of and sacking of german cities. This worked fine until I ran out of german cities to take.
Around this time I held Tunis, due to a crusade, which was helpful in instigating the Sicilians. They were perma exiled the entire game, after this point, giving me more financing options and expansion opportunities, which I didn't take many of.
When the plague hit I started to lose 20K / turn. Though, I only went red for two turns, I believe. Towards the end of the plague a crusade was called on Constantinople, around this time the Timurads invaded as well. The Hungarians held this space. I Expanded back west from Iasi and took out the Hungarians in three consecutive moves. They went from ally and five provinces to eliminated.
Fending off the Timurids proved to be the most difficult thing of all. I was playing a bugfixer mod (med2 lite) and as such, once my tower canons were upgraded, they too weren't so bad.
A crusade was called on Jereuselem (sp). I took this opportunity to take three provinces in the holy lands (the two just north of the Jer). The Venetians backstabbed me, the last three provinces I didn't own in central Europe and I finished the game with four or so turns remaining.
I ignored the new world.
This could have probably been done faster or more efficiently, though the big problem for me was fighting the stack after stack after stack of Mongols and then timurids. It turned out to be a giant garrisoning money sink, which I would have rather spent on the better money making provinces to the west, but such is life.
I play Hard/Hard
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