Quote Originally Posted by zarkis
My intuition tells me that CA is in a conflict when it comes to models/textures. They said they developed a way to improve the performance of their engine. Now, if this was an in house development, they may want to keep it secret, which is reasonable. After all they want to keep an edge over the competition.

Just my speculative intuition.
Competition?
What competition?
Like the dumbed down archaic basebuilding, build order memorising clickfests that bare the "RTS" title?
Name one game that even remotely approaches the scale and tactical deepness (SP?) of the TW series...