Quote Originally Posted by Caliban
The model exporter is most definatley the key to creating true total conversions and it is something we are looking into.
The main issue with releasing the model exporter is that it utilizes 3rd party technology (a format we purchsed) that we arn't allowed to re-distribute.
Granny, as in NWN2, and we modders have the same problems. There it seems Obsidian is studying the way to keep the "grannyfied" animations fixed as supermodels and give modders the chance to link their meshes to them.

So actually the problem more in deep is not having new "models" but new animations because Granny is a standalone library like Speedtree and cannot be changed or distribuited.