Quote Originally Posted by Aenlic
Wow, thanks Epistolary Richard!

I hope Wes is doing OK and out there somewhere reading this. Such a capability ties in very nicely with his original M:TW Medmod ideas about limiting factions' unit recruitments to basic "homelands" areas. It never really made sense to me that faction specific troops could be recruited in far off lands once conquered, as long as the proper buildings were built.
Yes this could make regional recruiting MUCH easier than in RTW, where you had to make all sorts of custom buildings to limit/enable recruitments. Here you just run a script, and for all of your faction's native regions the pools are fine (or augmented), while they are perpetually empty in far off lands. In this way, an English longbow unit will still appear for recruitment while in Turkey, but he will be greyed out and his pool forever set to 0.