Quote Originally Posted by MarcusAureliusAntoninus
It should be higher on the agenda, it would add another layer of 'shiny' to EB. And as M2TW has taught us, people like 'shiny'.
First of all the reason we prioritize our tasks and projects is because resources are not limitless and we can't do *everything*. So with that in mind, what you are saying is that we should take our modelers off of new units and have them work on shiny stuff for the Campaign Map? Meaning that our new factions will have fewer native units and game play will suck for them. And you'll be OK with that?

That may seem a bit harsh (and I know you meant well), but it drives me insane when people make suggestions about our priorities without having any idea of the reasons WHY we set them as we do.