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Thread: Knights Templar, Teutonics and Hospitalers

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  1. #1
    Tjabbe Member Djurre's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    I think you need both a good castle, and a character with either the templar or hospitallier trait. I had crusade leader that got both these traits, and in a few turns offers of these orders sprung up accros my realm.

  2. #2
    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    One of my characters actually has the Grand Master of the Hospitallers in his retinue. He's pretty good, +2 Command and +2 Chivalry, I think.
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  3. #3
    I wanna be a real boy! Member chunkynut's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    I think you just have to join a crusade ... but i'd completed one and got 2 retinue members 1 of hospitilar and 1 of templar aswell. Also found that by winning a battle with a crusading army you get the retinue members.

    The the chapter houses were offered after the crusade, the hosipitilar house comes with a nice public health bonus I captured a fortress with a Sanitiago chapter house but the units weren't available (i'm english).

    Templars if i'm right haven't yet offered me a chapter house, I have several hospitilar ones.

    Also has anyone had any experiences with converting a castle to a city and keeping the swordssmith? This happened to me and i wondered if the chapter houses would supply troops still once a in city not a fortress?

  4. #4

    Default Re: Knights Templar, Teutonics and Hospitalers

    Teutonic Knights are HRE only.

    England can get Templars and Hospitalers.

    Spain and Portugal Knights of Santiago.

    Dunno about the other catholic factions.

    They all have attack: 13 defense: 16 charge: 8 and some skills like stamina, moral etc.

    You can see which faction can recruit which knight order in the unit rooster of custom battles.

    Btw the chapter houses are all the same, exept the biggest hospitalers which have the additional benefit of +15% to health.

  5. #5
    Member Member Mechstra's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    I was offered a Templar Chapter House in the city of Rennes as the English, without having done a single crusade or the like. Needless to say, Templars formed the backbone of my first crusade when I did get around to doing one...

  6. #6

    Default Re: Knights Templar, Teutonics and Hospitalers

    I had a character with traits Hospitaller and Templar knight, and also had a succesful crusade and held antioch for a LONG time, also had a couple of castles of the highest level, and still no chapter houses... Maybe i should have gone on a muslim killing spree?

  7. #7
    Praeparet bellum Member Quillan's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    I'm not certain about this, but aren't those treated as guild houses? You can only have a single guild house in a city, and it has to be at least minor city in size. So if all your cities already have guild houses, you won't ever get offered any. So far, I've accepted two merchants guilds, two assassins, one thieves and one explorers guild. I've got master merchant, assassin and thieves guilds, but I'm not accepting any more duplicate guilds in my other cities. I'm going to hold out for different ones.
    Age and treachery will defeat youth and skill every time.

  8. #8

    Default Re: Knights Templar, Teutonics and Hospitalers

    Any ideas on how to get the Knights of Santiago?

  9. #9

    Default Re: Knights Templar, Teutonics and Hospitalers

    Quote Originally Posted by Quillan
    I'm not certain about this, but aren't those treated as guild houses? You can only have a single guild house in a city, and it has to be at least minor city in size. So if all your cities already have guild houses, you won't ever get offered any. So far, I've accepted two merchants guilds, two assassins, one thieves and one explorers guild. I've got master merchant, assassin and thieves guilds, but I'm not accepting any more duplicate guilds in my other cities. I'm going to hold out for different ones.
    I think you are right! I have so many guilds i just might ran out of places, too late now though.

    Anyway for Santiago you need to be Portugal or Spain.

  10. #10
    Member Member Mechstra's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    Quote Originally Posted by Quillan
    I'm not certain about this, but aren't those treated as guild houses? You can only have a single guild house in a city, and it has to be at least minor city in size. So if all your cities already have guild houses, you won't ever get offered any. So far, I've accepted two merchants guilds, two assassins, one thieves and one explorers guild. I've got master merchant, assassin and thieves guilds, but I'm not accepting any more duplicate guilds in my other cities. I'm going to hold out for different ones.
    Yes, that's correct. Chapter Houses are counted as guild halls, but the circumstances for being offered one of the military orders in the first place are slightly obscure.

    And varied, it seems.

  11. #11
    Senior Member Senior Member econ21's Avatar
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    Default Re: Knights Templar, Teutonics and Hospitalers

    Quote Originally Posted by Quillan
    You can only have a single guild house in a city, and it has to be at least minor city in size.
    Are you sure about that? It appears to be empirically true, but I could not find it in the manual (the manual says one level 2 guild per faction, and one level 3 guild per world).

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