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  1. #1

    Default CA modding requests

    Please someone forward this list to CA, asking for:


    Please..

    1) add custom scripts trigger commands which should trigger custom made scripts when certain conditions are met (at the beginning of a campaign for example would be the most obvious one) = to get rid of the show-me-how inelegant way of trigerring moded scripts for the game

    2) remove the what-seems-now harcoded characters aging 1 year/2 turns and export the ratio as a parameter in the descr_strat.txt file (the same as the timescale = years/turns parameter); or at least link it with the timescale one too

    3) export a script function to allow character's age testing (to allow constructions like if character_age < 20 etc) if it's not already in the game

    4) allow a working command line mod starting

    5) enable the campaign editor too (not supported and in whatever state is, it still should be better than nothing)

    6) re-add (if deleted) the old RTW units special features (phalanx, etc), at least from coding point of view (ie letting the modders make the animations for this if the old RTW ones can't be used anymore, as they probably are due to the changed skeleton)


    oh, and an eventual explanation of how is formation depth influencing the outcome of a melee in M2TW would be nice too (because atm it doesn't seem to have a relevant influence at all, in no way the way it had in RTW)
    Last edited by adonys; 11-14-2006 at 21:17.

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