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Thread: CA modding requests

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  1. #1

    Default Re: CA modding requests

    Quote Originally Posted by adonys
    4) allow a working command line mod starting
    That's already in there as well, you'll see details of it in the Tuesday report from Brisbane thread. The mod cfg line can also be run through a shortcut.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  2. #2
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: CA modding requests

    edit: I've started digging in the .exe file.. you may not believe what I've found in there :)
    Oh i probably can, but modification of the .exe is ilegal.

  3. #3
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: CA modding requests

    Unit importer Exporter

    Buildings Importer Exporter

    Vegetation Importer Exporter

    Sprite Generator

    .....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

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