I did a few more tests with spearmen. This time I faced off French and Spanish spear militias with identical stats across the board--the only apparent difference was the color of their tunics. But just to be safe, I switched roles between the 2 sides; this made no difference in the outcomes. The results are pretty interesting...
1. Charging vs. Stationary
This test consisted of one unit standing still and the other charging it directly from the front, with both in their default formations. The very interesting thing about this test is that the stationary unit ALWAYS won, by a fairly substantial margin. Usually, the losing unit routed with about 25% troops remaining, and the victor had about 35-45% remaining. This was caused by the attackers taking significantly more casualties on the initial impact than the defenders and thus having a head start on reaching rout-level casualties, because casuaties in the ensuing melee were about equal.
This raises the question, what happened to the charge bonus? You'd think that on impact, with defense ratings being the same, the charging unit would do more damage thanks to a higher effective attack rating. But in fact the opposite occurs, although there's nothing that says the defenders get a bonus.
I'm beginning to think that, at least for spearmen, the "charge bonus" is somehow used against itself due to a bug. Maybe the "bonus vs. cavalry", too. Perhaps they're actually added to the defender's attack rating instead of the attacker's. But whatever the problem is, it's consistent across spearmen attacking ANYTHING, both in tests and in battles. If you want to destroy a spear unit, have it charge something, even the rear of an occupied unit, especially cavalry. Many spearmen drop dead on contact, even when they should have the advantage.
But maybe this is just me. Before we add this to the bug list, maybe one of you all will test this yourself :).
The Uselessness of the Schiltrom Formation
All I can say is, NEVER use this formation under ANY circumstances. The results are ALWAYS worse for the spearmen, whatever they're fighting, than if they'd been in their default formation (not to mention loose formation).
In this test, I had 1 unit of spearmen in the schiltrom formation and the other charged in its default formation. In contrast to the results above, in this case, the attacker ALWAYS won. Handily. The attackers would take very little damage on impact compared to charging a default formation, and would then just butcher the defenders. The exchange rate was usually around 2:1 or more in favor of the attackers in the ensuing melee. In addition, the defenders would stay and fight until down to just 2 or 3 men before routing, leaving about 50% of the victorious attackers. But this all happened very quickly, so that it takes less time for the schiltrom to be totally wiped out than it does for defenders in default formation to see off their attackers.
This result matches up with my test in the previous post where cav had much less trouble with the schiltrom than with the default formation of spears. I'm therefore convinced that this is a bug. The schiltrom formation, supposedly a special thing for enhancing defence, instead assures the quick destruction of the unit while inflicting fewer casualties on the attacker. But again, I'd like somebody else to duplicate my findings before adding this to the bug list.
From watching the combat up close, I think I know what the problem is. The spearmen in the schiltrom just stand there facing outboard, only attack enemies directly in front of them, and those on the inside don't move forward to fill gaps in the outer ring. The attacking unit is usually bunched on around 1/2 of the schiltrom circle, and the defenders on the far side don't move to help the engaged side. Because the attackers in contact with the defenders form a arc with a larger radius, there can be more attackers engaged than defenders, so more defenders die. When defenders die, gaps open in their outer layer, into which attackers move, further increasing their superiority in numbers engaged, plus hitting some defenders in the flank now. Once the attackers have eaten away their side of the schiltrom, they start hitting the other side's defenders in the back. Of these, only a few turn around to fight, while the rest keep facing nobody.
Anyway, I'll say it again. Don't EVER use the schiltrom!
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