Those are some good ideas, however I don't see what they have to do with the TW series. You can be assured that the actual gameplay would end up being entirely different if it was made as an MMO. And I don't subscribe to the "let's make everything multiplayer" attitude. While some things that are impossible in an MP game are presently impossible in a SP game, the inverse is also true.

And creating good strategic and tactical AI opponents is not at all impossible. Making a very effective specialised AI has been done many times in the past. Of course they won't be capable of deception to the same extent as a human, but this isn't necessary for an enjoyable experience. And even then, deception and advanced intelligence for AIs are very possible.