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Thread: Aztec Invasion Mod

  1. #1

    Default Aztec Invasion Mod

    Aztec Invasion Mod
    For Medieval 2 Total War v1.0
    Download size: approx. 26K


    What the mod does
    Simply, makes the Aztecs a playable faction, gives them the means to cross the Atlantic and cleans up some now-redundant scripting.

    DOWNLOAD

    Thanks to repman's post here identifying the 'undiscovered parameter and the community's tutorials here - we've now been able to make a mod that allows the Aztecs to invade the Old World.

    Installation instructions
    Take the descr_strat.txt, campaign_script.txt and descr_mercenaries.txt files from the zipped folder and use them to overwrite the existing versions in your Medieval 2 Total War/data/world/maps/campaign/imperial_campaign folder.

    NB Make a copy of the original versions of these files first as backups!

    NB2 You may have to remove the write-protection on the original files. Do this by right-clicking on them, clicking Properties and then deselecting the Read-only attribute.


    How it works in the game

    The Aztecs now appear on the Select Faction screen. Lots of the description stuff is missing - but we'll have to wait for an unpacker to fix that.



    The Aztec field armies start off near the beach where ships can be boarded and now ocean-going Carrack ships are available as mercenaries.



    Hire a few Carracks and set sail



    A long journey to the Old World and there's some unpleasant weather en route



    Finally land in a wintry land filled with strange people speaking a foreign tongue



    Let the Aztec Invasion begin!



    The Aztec Empire has a new outpost - and in an even more bizarre turn of fate, some of your own warriors have rebelled and now defend these savages of the eastern isles.




    A few gameplay notes
    1) Don't upgrade your cities back in Mexico as you'll lose your recruitment options.
    2) The carracks will refresh but not for a long while so take good care of them.
    3) Despite your funds and secure home base - performing a one faction invasion of the entire of Europe with stretched supply lines and extremely limited building options is still going to be a challenge!

    DOWNLOAD
    Hosting courtesy of the Org at mizus.com

    Free use - You may alter and adapt this modification for other public modifications freely subject to the following conditions. It may not be used for any commercial purpose. The creator of the modification must be identified within the credits included in any release.
    Last edited by Epistolary Richard; 11-18-2006 at 13:51.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  2. #2
    Honner et Fidelite Member repman's Avatar
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    Default Re: Aztec Invasion Mod

    @Epistolary Richard

    Nice, you have given them the boats !

    repman

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 5.3 for MTW II 1.2
    All factions playable, Ireland+Flanders+Kiev+Lithuania+TeutonicOrder+Armenia+Crusader +Georgia,1y2t script, army field costs, Ultimate AI 1.6.1, big map, military career system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, ancillary enhancements, darth battle mechanics

  3. #3

    Default Re: Aztec Invasion Mod

    omfg...its incredible.. :D

  4. #4
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Default Re: Aztec Invasion Mod

    A relatively simple but incredibly enjoyable campaign ER, good on you
    RIP TosaInu
    Ja Mata

  5. #5

    Default Re: Aztec Invasion Mod

    Conquest of Europe.. lol, its sci-fi

  6. #6
    MTR researcher - Scandinavia Member Ringeck's Avatar
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    Default Re: Aztec Invasion Mod

    Quote Originally Posted by methoz
    Conquest of Europe.. lol, its sci-fi
    More than you know, since it is 16th century Aztecs (play-balanced to be a challenge for 16th century units) invading 11th century Europe....

  7. #7
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Aztec Invasion Mod

    Great now you stole CA the title for their add-on :P

  8. #8
    Captain Obvious Member Maizel's Avatar
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    Default Re: Aztec Invasion Mod

    Great work AR, I'm gonna play this one for sure

  9. #9
    Yorkist Senior Member NagatsukaShumi's Avatar
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    Default Re: Aztec Invasion Mod

    Quote Originally Posted by alpaca
    Great now you stole CA the title for their add-on :P
    I thought that was going to be Medieval : Total War II - The Barbaric Mongolic Viking Invasion (with extra Aztecs)?
    RIP TosaInu
    Ja Mata

  10. #10

    Default Re: Aztec Invasion Mod

    Hi E.R.,

    Can I make the Aztecx, Mongols, Timurids, blah playable without any mod?

    Hellas1-Thank you sir!

  11. #11

    Default Re: Aztec Invasion Mod

    No - that's why I made a mod to make the Aztecs playable.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  12. #12
    Dismounted Brooklyn Knight Member HaroldVonBraver's Avatar
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    Default Re: Aztec Invasion Mod

    That's pretty nice. Good work.

  13. #13

    Default Re: Aztec Invasion Mod

    Quote Originally Posted by hellas1
    Hi E.R.,

    Can I make the Aztecx, Mongols, Timurids, blah playable without any mod?

    Hellas1-Thank you sir!
    If you still want to play them Hellas the only mod that makes them playable at this time is here - https://forums.totalwar.org/vb/showthread.php?t=72517 - version 1.7 is quite playable and 1.8 is coming soon with more fixes and tunes.

    Quote Originally Posted by Epistolary Richard
    No - that's why I made a mod to make the Aztecs playable.
    Btw - besides the Aztecs - they can be made playable on the same map - but i bet even CA does not fully know about this workarounds ;) Anyway it will be interesting if you would you like to join forces with us and mix or minimods? Me and Spartan will feel honored - we also have the Aztecs doing the same as yours but we decided the boats to be expensive as hell and we added some rebel aztec armies to create more problems at the start. (*because many of the aztec troops don't have upkeep costs).
    Last edited by Callatian; 11-20-2006 at 11:17.
    Modding Arts Inc.
    Lead Producer for :
    EAW Warlord Demo Mod - 2489 downloads
    SWR ProtectorateTSB TC, SWR AN II,III Series - 20.340 total downloads

  14. #14

    Default Re: Aztec Invasion Mod

    When you play as any of the European factions you don't know of America so can't it be that the whole of Europe is blacked out?

  15. #15

    Default Re: Aztec Invasion Mod

    Sure, you just need to change your map_fog.tga file
    https://forums.totalwar.org/vb/showthread.php?t=72074
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  16. #16

    Default Re: Aztec Invasion Mod

    is there another place or person i can download this from? the download link doesnt work because of the bandwidth limit.

  17. #17

    Default Re: Aztec Invasion Mod

    I'm afraid not at this time. Hopefully the download link will be up soon.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  18. #18

    Default Re: Aztec Invasion Mod

    how do i give the aztecs roads and such?
    VAE VICTUS-PaNtOcRaToR
    Quote Originally Posted by Tomi says
    Honour is that which preserves the dignity of the human spirit.
    It’s how you treat people, that makes you an honourable person.
    Not how many battles you win.
    The glory of your victories will soon be forgotten.
    But the kindness and respect you show for others, will not.
    So is there really any honour in Total War games?
    No.
    But there is in some of it’s players…

  19. #19

    Default Re: Aztec Invasion Mod

    if I play as england, france, spain, will the aztecs come to me (still invade that is)?

  20. #20

    Default Re: Aztec Invasion Mod

    Sweet. Despite the difficulties this is great. I just hope I can hire some horses sometime soon. Oh well, at least they know how to execute battle prisoners in style!

    Hope the Europeans are watching out for the Western Horde. Now if I just had a spy to use as a plague carrier...

  21. #21

    Default Re: Aztec Invasion Mod

    ive put my aztec family members in england and for some reason they no longer marry or have kids ive converted all the places i took over to pagan

  22. #22

    Exclamation Re: Aztec Invasion Mod

    Quote Originally Posted by Epistolary Richard View Post
    Aztec Invasion Mod
    DOWNLOAD
    I click on that and it forwoard me to this mizus.com ... I don't know where to download it....

  23. #23
    Voluntary Suspension Voluntary Suspension stilgar's Avatar
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    Default Re: Aztec Invasion Mod

    The link is dead does someone has another link ?

    Thanks

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