You misunderstood me.
I'm not complaining about the killing speed (in fact, on the opposite, I found the speed at which my knights die to be borderling ridiculously high).
I'm complaining about the lack of perception of brutality in fights.
About the fact that units barely move when they are charged by a hundred of armored knights, that their movements seem slow-motion and the like.
I don't want to have faster movement, or faster killing speed.
I want more energetic animation, people being brutally pushed back/aside, units charging and crashing in a more violent manner.
Just load a RTW game, and look at the intensity the soldiers fight themselves, how they really seem to battle when they fight and the like.
Now load a MTWII game, and look at how lethargic the animations are, and how static the units are in front of a charge.
Nothing to do with movement speed (ok, except perhaps for the charge, where units nearly seems like they're walking) nor killing speed, just the, well, lethargic feeling of the battle.
And honestly, the size of people fighting has nothing to do with the savagery or energy they'll put in it.
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