Originally Posted by Whacker
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Yep, that's exactly my point !
I don't think, though, that it's necessary to bring back the flying horses and bodies. Just allowing the units to actually charge with and through impact (rather than half-run until being close of the ennemy and then switching to a slow walk until being able to attack), including pushing back the ennemy in a violent manner and knocking down people, would give back the feeling of energy.
A little more reactivity a bit higher acceleration would also be good.
Edit : gosh, this whole lethargy is really sucking all the fun out of the game :-/
I've had to fight a defensive siege. The foes succeed in bashing the door, ok. They start to pour in the place, I send my cavalry to push them back...
Gah, they "run" at half-pace until they're close and then stop to swing their swords... Is it THAT you call a charge to repel the invaders ? 0_o They didn't even pushed a single infantryman out of the way...
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