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Thread: Tip of the day (ships block land-bridges)

  1. #1
    Member Member Fearless's Avatar
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    Default Tip of the day (ships block land-bridges)

    Playing England. I conquer Dublin by moving troops across by boats. Remove bulk of army back to the mainland. Scotland then invades Ireland across the sea link with his large task force. Methinks stick a ship on the link and see what happens. Well the ship blocks his way back and that's where he sits in Ireland by the sea until I obliterate Scotland and he becomes rebel.

  2. #2
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Tip of the day

    Had wondered about ships blocking the land-links, thanks for letting us know. Interesting tactical possibilities, like you mentioned.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  3. #3
    Member Member Spartiate's Avatar
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    Default Re: Tip of the day

    This has interesting ramifications for a Spanish campaign.Try and reinforce now you pesky Moors.Well spotted.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

  4. #4
    Harbinger of the Doomed Rat Member Biggus Diccus's Avatar
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    Default Re: Tip of the day

    Thanks for the tip! This actually makes some sense in having naval superiority in some areas.

    This should go in the stickied FAQ/tip thread.
    Last edited by Biggus Diccus; 11-16-2006 at 19:11.
    General Sir Anthony Cecil Hogmaney Melchett: That's the spirit, George. If nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through.

  5. #5

    Default A Quick Question regarding crossing points!

    Ok here's my question:

    1)Say Constantinople. Its connected to Asia Minor. Can you put a boat between Constantinople and Asia Minor to stop the turks from attacking or crusaders from crossing?

    Oh and this doesn't got anything to do with title but here it goes:
    2) can factions re-appear like in MTW1?

  6. #6
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: A Quick Question regarding crossing points!

    It seems that yes, you can block armies with navies. It's been signaled in another thread https://forums.totalwar.org/vb/showthread.php?t=72344

    In a way, it seems logical - controling the straits means able to forbid passage. But it looks like such a pervert way to mock the poor AI...
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  7. #7

    Default Re: Tip of the day

    Good Tip I shall dispatch a fleet to block the area at once!!!

  8. #8
    Sheriff Member FesterShinetop's Avatar
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    Default Re: A Quick Question regarding crossing points!

    Yes, you can block the passages. I put a boat inbetween England and Ireland and the Scottish army waiting there wasn't able to cross (according to his yellow movement area).


    "You have the insanity... of a manatee."

  9. #9

    Default Upping experience with many crusading armies

    When you are about to finish your crusade, put as many armies together as you can and join the crusade. When you finish the crusade, many units (though as it seems not all) will receive a free point of experience. Of course you can also use that to up your garrisons etc, just move then governor out of the city and gather 8 units.

  10. #10

    Default Re: Tip of the day

    Top-tip Fearless - TVM!
    morsus mihi

  11. #11

    Default Re: Tip of the day (ships block land-bridges)

    Good job finding it out, I did it figure it out myself when I started my Turks campaign, I used it to block few Byz armies and enemy, neutral, and even allied agents!

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