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Thread: Request: I need some stratmap screenshots

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    Default Request: I need some stratmap screenshots

    (Moved to public forum to expedite. Members or non members can help.)

    I'm trying to make our sprites match up with the real campaign map graphics we have. I have turned the sprites into letters and I now have letters all over my campaign map - but I don't know what trees they represent. Those of us with NVIDIA GEFORCE MX4 cards (a lot) don't see real 3D trees on the strat map, but crappy (and wrong) sprites. At least let's get them right. No more white trees in desert. So, here is what I need:

    About 10 screenshots. let's do about 6 in summer, 4 in winter.

    Take them all zoomed in as much as you can. Post them on imageshack and put the thumbnails here. Please also state if you are about to do this, so that we don't have reduplication of work.

    I need shots of these areas (around these cities):
    1. Ammonion
    2. Gava-Yugra
    3. Iuvavoaeta
    4. Maryab
    5. Diospolis Megale
    6. Taksashila (a little south of it)
    7. The lake Southeast of Kirtan

    Then maybe# 2, 3, 4, and 5 in the winter also.

    When someone posts them, I can get started fixing it. DON'T BOTHER posting it if you are one of the people who sees white trees in the deserts and doesn't have 3D moving trees on the strat map.

    note: This is not a sprite file that auto-generates. I just removed it and it CTD'd the game. The file that is causing these problems is: data/terrain/aerial_map/trees/sprites/strat_tree_spritepage.tga
    Last edited by Teleklos Archelaou; 11-16-2006 at 19:06.

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