Well they have certainly changed, I've tried some of them for you:
add_money: Works, though I couldn't get it to give money to another faction.
create_unit "City or character name": Works, units from other factions will not work for you however ( you get riderless horses for gothic knights).
process_cq:Finishes buildings you wanted to construct. Works, somewhat, it doesn't finish the ENTIRE building queue only the first building in the queue.
list_names: Doesn't work anymore.
give_trait: Will only give traits to characters with one name, create_unit and other character specific cmds still seem to work with double names.
process_rq "City name": Doesn't work.
move_character "name" x, y :Works
show_cursorstat: Works.
add_population "city name": Works
I can't get the other ones to work, I didn't try them all though...
Most notably process_cq is now only for one building, which may be a bother for modders, give_trait seems to ignore ALL names except single ones (Henry, Heinrich, Leopold, Robert) it won't work with underscores like Henry_Squirrel or "Henry Squirrel". This means you can't add traits to assassins, spies, admirals, princesses, merchants or priests since all of them ( except maybe the one you get in the beginning ) have multiple names.
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