Results 1 to 30 of 37

Thread: Turn Time & Aging

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Discipulus et Magister Member Lord Condormanius's Avatar
    Join Date
    Nov 2006
    Location
    New Haven, CT USA
    Posts
    346

    Default Turn Time & Aging

    OK, what the heck? As if it weren't bad enough that the turns are two years in duration, family members don't age properly! How can it be that William the conqueror is 58 years old in 1112? He was born in 1027, so he should be 85. That is just one example. Doesn't this seem like a crazy and irritating problem to anyone else?
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  2. #2
    Senior Member Senior Member econ21's Avatar
    Join Date
    Oct 2002
    Posts
    9,651

    Default Re: Turn Time & Aging

    Your post prompted me to write this in the forum FAQ:

    Quote Originally Posted by FAQ
    It's a temporal paradox. One turn covers roughly two years. But characters age one year every two turns. I recommend not thinking too hard about it.

    OK, you're not satisfied? Well, in defence of CA, characters will last as many turns as in RTW, which arguably is long enough to get used to them but not so long they last forever. Two year turns arguably allow technology to develop before the player has completed his victory conditions - in MTW, most players would never get the chance to play with Gothic knights.

    Still not satisfied? I recommend not thinking too hard about it.
    You are right, though, apparently it does seem crazy and irritating to most posters.

  3. #3
    Resident Pessimist Member Dooz's Avatar
    Join Date
    Jan 2005
    Location
    AEnima city, USA
    Posts
    1,897

    Default Re: Turn Time & Aging

    Uh oh... I was under the impression that this could be modded. Is this not the case? So even if we mod it to be two turns a year, or even four, the aging ratio will still be the same? That seriously hurts, and I can't not think too hard about it! It's one of the biggest points of roleplaying!

  4. #4
    Captain Obvious Member Maizel's Avatar
    Join Date
    Sep 2005
    Location
    Deventer, The Netherlands
    Posts
    237

    Default Re: Turn Time & Aging

    Does modding the timescale 2.00 thingy also affect the characters aging?

  5. #5
    Harbinger of the Doomed Rat Member Biggus Diccus's Avatar
    Join Date
    Jan 2005
    Location
    Norway
    Posts
    172

    Default Re: Turn Time & Aging

    Quote Originally Posted by Maizel
    Does modding the timescale 2.00 thingy also affect the characters aging?
    Setting the timescale to 0.5 will cause all chars to age properly. Be aware that it will take forever before certain events occur.
    General Sir Anthony Cecil Hogmaney Melchett: That's the spirit, George. If nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through.

  6. #6
    Ricardus Insanusaum Member Bob the Insane's Avatar
    Join Date
    Sep 2002
    Location
    London, UK
    Posts
    1,911

    Default Re: Turn Time & Aging

    I was thinking some more on this, specifically the debate as to whether or not the increase the build times by x4...

    Woould that not through out some of the missions (i.e. build a church in x turns) if the build time for the think ended up longer than the time alotted...

    After I complete my first campaign in normal I am going to tryy one with the Timescale set to 0.5 and see how it plays in comparision...

  7. #7
    Discipulus et Magister Member Lord Condormanius's Avatar
    Join Date
    Nov 2006
    Location
    New Haven, CT USA
    Posts
    346

    Default Re: Turn Time & Aging

    Quote Originally Posted by Biggus Diccus
    Setting the timescale to 0.5 will cause all chars to age properly. Be aware that it will take forever before certain events occur.
    not to sound stupid, but...How does one do this?
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  8. #8
    Discipulus et Magister Member Lord Condormanius's Avatar
    Join Date
    Nov 2006
    Location
    New Haven, CT USA
    Posts
    346

    Default Re: Turn Time & Aging

    Quote Originally Posted by Wonderland
    I can't not think too hard about it! It's one of the biggest points of roleplaying!

    I agree.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  9. #9
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
    Join Date
    Feb 2005
    Posts
    1,773

    Default Re: Turn Time & Aging

    Characters age 1 year every 2 turns, so if you mod it to 2 turns a year, they will age 1 year a year. But the campaign wil last for 900 turns.

  10. #10
    Discipulus et Magister Member Lord Condormanius's Avatar
    Join Date
    Nov 2006
    Location
    New Haven, CT USA
    Posts
    346

    Default Re: Turn Time & Aging

    That sounds good to me. I was actually hoping for that. I figured we would get at least as many turns as in Rome...certainly not less.

    Whatever the case, i hope someone fixes this thing soon. As an historian, it is difficult for me swallow this...and I know it's just a game, but CA has always tried to make things realistic.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  11. #11
    Discipulus et Magister Member Lord Condormanius's Avatar
    Join Date
    Nov 2006
    Location
    New Haven, CT USA
    Posts
    346

    Default Re: Turn Time & Aging

    Quote Originally Posted by Lusted
    Characters age 1 year every 2 turns, so if you mod it to 2 turns a year, they will age 1 year a year. But the campaign wil last for 900 turns.
    Any idea how I can do that, bearing in mind that I don't know how to do any modding? Because really, that is my only complaint.
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO