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  1. #1
    Discipulus et Magister Member Lord Condormanius's Avatar
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    Default Re: Turn Time & Aging

    Quote Originally Posted by Biggus Diccus
    Setting the timescale to 0.5 will cause all chars to age properly. Be aware that it will take forever before certain events occur.
    not to sound stupid, but...How does one do this?
    "You cannot simultaneously prevent and prepare for war."
    -Albert Einstein

    "Beer is proof that God loves us and wants us to be happy."
    -Benjamin Franklin

  2. #2
    Member Member Polemists's Avatar
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    Default Re: Turn Time & Aging

    I dunno i don't have a turn time or againg issue in MTW 2, i've had about six emperors, all died of natural causes, we're in the fourth generation, i'm about half way through game, so i'll end about eighth or ninth generation. I have experienced gothic knights, gunpowder, and egypt is still most advanced lol. I like the turn system and aging. I guess if you figure 3 generations per 100 years tho, and the game goes 5 centuries, you should have 15, I guess if you want more diversity you can but i like my leaders to at least age and make a name for themselves.

  3. #3
    Senior Member Senior Member econ21's Avatar
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    Default Re: Turn Time & Aging

    Quote Originally Posted by Lord Condormanius
    not to sound stupid, but...How does one do this?
    Edit the "timescale 2.0" line in the descr_strat.txt to be "timescale 0.5".

    The file is usually located in:

    C:\Program Files\SEGA\Medieval II Total War\data\world\maps\campaign\imperial_campaign

    Double clicking the file will open it in notepad. But note that the file is read-only - you need to remove that property in order to save edits (right click on the file, choose properties and untick "read-only").

    Obviously, make a backup copy of the file first before messing with it - just in case.

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