Quote Originally Posted by Bob the Insane
Well the ease with which it can be modded makes me thin they are doing good job. I restarted my England game with the 0.5 setting and I am having a great time. The rate of movement on the map feels better this way

And I am sure it will not be long before some Era mods come out with different start dates and Europe setup for the more advanced tech...

As for timing, I feel it has so far worked better on the 0.5 setting... For me the Frist Crusade (won by the English.. ) occured in a relatively accurate 1102... That is 44 turns into the game for me... 44 turns at timescale 2.0 would have been 88 years, the crusade would have occured in 1168...

I guess if the above does not matter to you then you should leave the settings as they are...

If it does bother you then you are a member of the second group who should really alter the setting...

All I can say is that with the 0.5 setting (and leaving the build times as default) so far everything seems to be working fine...
I couldn't agree more. The game feels so much better. I also don't feel like I'm being rushed to get things done.

Also, I don't know how the income is generated in the game, but it seems to be according to time, rather than turns. Again, I don't know if this is actually the case, but I seem to have less money each turn, which has slowed down the pace...which is good for me.

After 15 turns in the 0.50 timescale (1087) I feel like I am not moving along as fast as I was after 15 turns at 2.00 (1110). I strongly recommend doing this if you enjoy a slower paced game. I also like the option of deleting the line that makes the tiem show as turns.

I am also rather proud of myself for finding the file and all that stuff that most of you consider elementary. This was my first attempt at modding anything. I was shocked at how simple it was.