Oh dear...
They removed acumen and replaced "Dread" with "Chivalry?!?!?!"
BLASPHEMY!
LMFAO! That is briliant! took me a while to see it... but most ironic mistake ever...
Rest in Peace TosaInu, the Org will be your legacy
Originally Posted by Leon Blum - For All Mankind
The logic of that sentence makes my head hurt
What happened to acumen?
History is for the future not the past. The dead don't read.
Operam et vitam do Europae Barbarorum.
History does not repeat itself. The historians repeat one another. - Max Beerbohm
I don't have the game yet, but I've seen some screenshots of characters with a Dread characteristic.Originally Posted by Zorba
they didn't replace dread with chivalry. It's now dread/chivalry. Depending on traits you can have one or the other and dread can become chivalry or chivalry dreadOriginally Posted by Zorba
Plus: we call it Nuernberg. One of the mercantile centers in the Middle Ages....
Oh sometimes I am such a wiseacre.... no offence, but we don´t call it Sytnei either......
“Some may never live, but the crazy never die” (Hunter S. Thompson)
Nice one, intelligent which is speled with three L's.
What would we do without Europa Barbarorum mod?
Last edited by TosaInu; 11-17-2006 at 15:24.
so how do you decide who to place in charge of cities if no one has acumen? Rely only on his traits and hope for the best or what?
Check his traits for what he gets in bonuses and penalties.Originally Posted by soibean
"Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
Shooting down abou's Seleukid ideas since 2007!
Losing accumen doesn't seem to be much of a loss, as traits can still influence tax and trade income.
Influence appears to be out. Looks like it's been replaced by dread again just like MTW, and now with chivalry as a negative dread value.
I'm glad loyalty is back, wich implies there is some sort of civil war feature.
lol, and spelled with 1 l...Originally Posted by Tretii
Just as a side note, shouldn't this be in the Medieval 2 area?
Rest in Peace TosaInu, the Org will be your legacy
Originally Posted by Leon Blum - For All Mankind
Or maybe not, maybe it just represents the resilience to be bribed by a diplomat, or "convinced" or "seduced" by a princess...Originally Posted by Kralizec
I`m speculating BTW.
Originally Posted by Tretii
All the more reason for me to NOT rush to buy MTWII.
Damn Aussies can't spell.
*Hides his Australian flag behind his back*
*Fends off another drop bear attack*
Slightly more on-topic, I have a question for those with the game. I understand there is attrition for Crusading armies the longer the are outside of friendly soil, but is there a similar mechanism for normal armies that spend too long in enemy territory? If not, I hope it can be modded in, that would simply be awesome...
Last edited by Cheexsta; 11-18-2006 at 06:40.
Eh, its not really attrition.Originally Posted by Cheexsta
If you don't go as quickly as possible to your crusade target you lose men. Thats it. You can spend as long as you want in enemy territory (well...)...but as long as you keep moving towards Jerusalem or whatever the armies size will stay the same. If you turn back however then you can say hello to mass desertions.
I am King of Rome, and above grammar.
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