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  1. #1

    Default Re: The Reformation - idea in progress

    Damn, forgot Austria! Definately needed to split the HRE up a bit so that they don't get too powerful, although we've gotta be careful that they are strong enough to face the rebellion of the Protestant cities.

    One idea that I was playing with was a Habsburg faction. Although Habsburg dominance did not really come to fruition until a the early 1500s they would make a good alternative faction. They would hold the Netherlands, Burgundy, Austria (and poss parts of the HRE, as its Emperors, although this could be separate). If this was the case, I would be tempted to rename the French the Valois so that this distinct dynastic rivalry could be played out. Of course the Habsburgs would not have control of Iberia at the start of the game, but it would be up to the player to follow the likes of Maximillian I and gain lands through marriage.

  2. #2
    Significante Member Antagonist's Avatar
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    Arrow Re: The Reformation - idea in progress

    Interesting idea, I'd definately like to see some more mod projects set after the end of M2TW, a lot of scope for interesting conflicts and units.

    I always find it difficult suggesting faction choices because as I play a lot of battles I always want as diverse a unit roster as possible, I'd be loathe to have two or three factions from the same culture, but if the campaign is a priority then historicity must come first.

    Some thoughts on the ones you mentioned:
    Byzantines - I see the argument for dropping them as they were pretty much gone by 1450, but the great symbolic significance of the fall of Constantinople seems a shame not to depict. Maybe mention it as a Historical Event or something once it happens?
    Genoa - I'd advise dropping them if they're going to be very similar to other Italian states, but I suppose they were important.
    Livonia and Teutons - I'd like to see them both but it's probably better to merge them.
    Moscow and Novgorod - Merging is a good idea.
    Ireland - Not much happening in 1450, but after 1580 or so becomes much more significant. Probably not enough to justify a faction, but it should have a significant rebel presence - a rebellion there before 1600 (with Spanish aid) came very close to ruining Elizabeth I financially and militarily. Would be interesting to play as (irregular light-armoured troops poor in pitched battle but masters of ambush and guerrilla warfare) and could work if you needed a small faction in the religious wars, but certainly not 1450.
    Navarre - I like them, but again, probably not big enough in the grand scheme.

    What about Switzerland? Pretty interesting in the 15th Century at least, gained independence and held a formidable military reputation for a while.

    Anyway, good luck.

    Antagonist
    Last edited by Antagonist; 11-18-2006 at 00:56.
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  3. #3

    Default Re: The Reformation - idea in progress

    Exsurge Domine Overview, v1

    Factions

    Sultanate of Fez + Granada Emirate
    A united Muslim nation covering the bottom of the Iberian peninsular and the Westernmost areas of Africa.

    Kingdom of Portugal*
    Pretty much as given in vanilla, except without the provinces bordering France

    Kingdom of Castile*
    Central Iberia. Sandwiched between Portugal and Aragon. What one would think of as Spain

    Kingdom of Aragon
    The Easternmost areas of the Iberian peninsular.

    Kingdom of France*/ the Valois dynasty
    Own much of what is modern day France, excepting a couple of remaining English strongholds. Also starting expansion towards Italy.

    Kingdom of England*
    Have Wales, but not Scotland nor Ireland. A couple of remaining provinces in France. Not a very powerful faction. Become a major Protestant faction in 1534.

    Kingdom of Scotland*
    Good allies with France against the English as strong Catholics.

    Holy Roman Empire*
    To be decided. Perhaps to be replaced with German states and Habsburg dynasty.

    Caliphate of Ifriqiyya
    Muslim faction in Northern Africa. To replace the role of the Egyptians.

    Kingdom of Naples
    The city state and its provinces in Southern Italy

    Papal States*
    Same as in Vanilla

    Venetian Republic*
    Pretty much as in Vanilla

    Despotate of Morea
    A struggling offshoot of the dead Byzantine Empire. Own modern day Greece. In good diplomatic relations with the Turks. Religion as yet unknown, but assumed Orthodox.

    Albania
    Ruled by the famous Skanderburg. Fighting hard against the Ottoman tide. Final buffer zone before the West.

    Kingdom of Hungary*
    Self-explanatory for now.

    Kingdom of Poland*
    As above

    Knights of the Sword
    The remainder of the Crusading Orders. Combination of the Livonian and Teutonic Knights. Strongly Catholic.

    Grand Principality of Moscow
    Russia

    Grand Principality of Lithuania
    Large faction south of Russia

    Principality of Moldovia
    Accepted Hussite refugee in 1460s. Perhaps combined with Wallacia under the rule of Vlad II Dracul.

    Ottoman Empire*
    The Turks. Centred at Istanbul

    Kalmar Union
    Sweeden, Norway, Denmark. Perhaps to be later split during the game by a civil war?

    Schmalkaldic League
    Alliance of Protestant cities in Germany. Arrive in 1531.

    Huguenots
    Alliance of French Protestants. Arrive in 1561.

    Aztecs*
    Native American tribe.

    Rebels
    Navarre
    Genoa
    Ireland
    Novgorod
    Serbia
    Bosnia


    Main focuses

    Military Revolution
    The change from small armies of knights to larger, infantry forces, including the notorious pikeman phalanxes. Also the advent of gun technology as a major turning point. The arrival of trace itallienne fortifications. The cost impact of new technology on war. Factions able to continue with old forts and old troop types but severe weaknesses of these must be highlighted, hence factions who upgrade will have a distinct advantage, yet cost must reflect this.

    The Reformation
    Starting with the heresy of Jan Huss in the 1460s, the beginning of religious turmoil. Events to show the Indulgences crisis, the 95 Thesis and the growing Lutheran threat. Maybe Luther as a Cardinal-esque agent with full piety (hence nearly impossible to assassinate) spreading the new religion. The Schmalkaldic League’s arrival and hence the split of the HRE (making them a very tough faction to play as). The conversion of England to a Protestant faction and the creation of the Huguenot party in France.
    This suggests two campaigns. One, for Catholic factions, beginning in 1540s and another beginning in 1560s for those who wish to play Protestants.

    A system in which characters may gain a Reformist look on life via attributes gained in life or at birth will keep the Catholic factions on their toes in an attempt to control rampant heresy before outright civil war breaks out.

    Dynastic Conflict and the Italian Warspossible feature
    With the case study of the Valois and the Habsburgs, Exsurge Domine will bring to life the struggle between rival families to control and conquer. With the Valois ruling the French kingdom and the Habsburgs with lands in the Netherlands and Austria, each dynasty will find battle in the Italian peninsular for control of this rich land.

    The New World
    Hopefully the shift of the current map Westwards will allow for more gameplay to take place in the Americas. From first exploration to colonisation, the mod will allow the New World to have more of an impact on the game.

    Time Period
    The mod will start in 1453 after the fall of Constantinople and will continue until roughly 1650 (to be decided).

    Historical Accuracy or Gameplay?
    Whilst trying to be as accurate as possible, certain leeway will be taken to ensure that the mod makes an enjoyable game rather than a seminar.

    Joining the Mod
    To join the mod, please post in this thread, or PM me.

    Estimated Release
    Unknown. Due to the inability to unpack M2TW at this moment, this will have to be assessed later.

    More information to come soon

    ARISE, O LORD


    --------------------------------------------------------------------

    Thank you very much =Omni= for your input on factions and all other aspects. The idea of the Kalmar Union is great! I hope that you will continue to aid this mod as well as you have done this first day.

    This mod seems to be rather promising, so please people, if you are interested, give us a hand!

    Thank you, Antagonist. You are right in highlighting the importance of the Fall of Constantinople and hence this is where I feel the campaign should start. The current voice over will be replaced by one mentioning the event and an in-game even will mark it out too as an important date.
    I also agree with your analysis of the Irish. It is all too easy to overlook them. Perhaps a rebel uprising in the 1590s to cause severe troubles for any faction holding the territory at that point.
    Switzerland are indeed a highly important factor, esp. in the Military Revolution. If there are enough faction slots, the Swiss as a faction might be quite nice, but if not, their representation as mercenries will be noted significantly - i.e higher pice for Swiss Pikemen, but better stats...the pick of the litter when it comes to hiring troops.

    Again, thank you very much!

  4. #4

    Default Re: The Reformation - idea in progress

    Ha, I know what we can cut out of the HRE - Bohemia! If we want to have Hussite wars, then Bohemia would be a good choice :)

    I'm not sure about ending date of 1650. The main advantege of it is that we can include another major conflict on the religious base - the 30 year's war. However, the fighting techinques, dressing style, and even factions rooster is way different for 1600 than for 1453, so it might make the modding harder (as we'd have to model much more new units and we wouldn't have place to fit all factions) The next con is that the game would last 200 years, and if we used 2 turns per year (or even better - 4 turns per year) the game would last 400 (800) turns, which is way more than the current campaign (the mtw2 is ~200 turns) - the game just could become awfully long and boring.

  5. #5

    Default Re: The Reformation - idea in progress

    That's a good point. I wasn't too sure about the finishing date myself, was just guess work really. Maybe a finishing date of 1598? This is when the Edict of Nantes was made, effectively ending the French Wars of Religion.

    I've also had a butchers at the scripts avaialble without unpacking and by looking at the Mongol invasion script I think I have a good idea about how to do the advent of the S.League and the Hugenots. Also this "invasion" script could be used to have a large rebel force of Hussites appearing in Bohemia in 1460. That way it will probably fall to the Hussites, but the player has the ability to crush the rebellion if he has the forces.

  6. #6

    Default Re: The Reformation - idea in progress

    it would really be wise to extend to cover the 30 years war, it is a massively import event in the history of religous warfare and it would make the game better, i may be able to set up a event to make war break out.
    Now a few ideas i have. During the Reformation in France there were various massacres, you should have that this affects public opinion and relations with factions who have accepted the Protestant Faith.
    Leader of The Machiavellian Syndicate - A open community for modders and fans to talk about Total War and Oblivion.

  7. #7
    Zombie JFK Member Chuffy's Avatar
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    Default Re: The Reformation - idea in progress

    - In England Henry VIII's break with Rome will be an important event, shifting England from Catholic nation to a Protestant one, and hence giving a potential ally to the S.League of the HRE.
    Technically Henry didn't change England into a protestant nation...

    ...in fact we are still not Protestant. We just don't answer to the Pope.

    The Act of Supremacy and the breakaway did not change England into a protestant nation, everything was still essentially Catholic, Henry took the role of 'pope' himself. It wasn't until Edward that England shifted more towards Protestantism and the actions of Lord President Northumberland, namely intergrating some of the teachings of Calvin and Luther into the existing CoE doctrine/ceremony, England really stopped being Catholic.

    But even then; Protestantism? Church of England mate!

    Sorry, just being nitpicky.

    Schmalkaldic League
    Alliance of Protestant cities in Germany. Arrive in 1531.

    Huguenots
    Alliance of French Protestants. Arrive in 1561.
    Instead of constricting things to a set series of dates why not make these more dynamic? Either having them working on a trigger or making their emergence a bit more random (i.e. instead of the Schmalkaldic League forming in 1531 why not make it anywhere from 1525-1540, or whatever)

    Also, why no Netherlands/United Provinces appearing as an emerging faction?

    Would it even be possible to reenact the inheritence of Charles V? Speaking of which I assume Austria is going to be in...?
    I am King of Rome, and above grammar.

  8. #8

    Default Re: The Reformation - idea in progress

    30 years war would definately be a good inclusion, but as my history gets a bit sketchy there Im not too sure on how far weaponry and units had changed by that point. The idea of a relations script refering to massacaring protestants or visa versa would definately be a good inclusion.

    Chuffy you are right that England was not really protestant with the Break with Rome and its heavily debated as to when it became "protestant", but I was simplifying to show that after the Break with Rome, England is seen as a threat to Catholic powers and a potential ally to Protestant forces, hence its placing in the Protestant camp. To create an Anglo-Catholic religion as a separate one would be far too complex and would impinge on gameplay as one main reason for making England "protestant" is to give viable allies to the Prot cause.

    I do like you idea about the randomisation of appearances and if that is a feature which we can code in it would be a definate advantage.

    Sorry I have no historical knowledge of Netherlands/United Provinces, which is why good researchers with alternative focuses are needed.

    Well the inheritance of C-V would definately by hard in game terms to re-inact, but a marriage of a Habsburg prince to a Aragonese princess (and the removal of all alternative heirs by asassination ;) ) could lead to the gaining of those provinces by marriage just as done by Ferdinand, but in the confines of the game.

  9. #9
    Member Member Cyright's Avatar
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    Default Re: The Reformation - idea in progress

    Hello,
    just a few words regarding the Hussites in Bohemia:
    by your date of 1460´s Jan Hus had been dead for almost 50 years. He was burnt in 1415.
    And the Hussites were eventually crushed in 1437 by huge crusade armies (but only after 20 years´ struggle and few crusader armies wasted;-)). There had been religous unrest in Bohemia ever since, combined with hatred against the oppressing HRE.
    Nice idea you have there.
    Btw sorry for my engilsh.

  10. #10

    Default Re: The Reformation - idea in progress

    Haha woops, for some reason 1560 came into my head. Dunno why! Cheers!

    Thanks for the kind words

  11. #11

    Default Re: The Reformation - idea in progress

    You ought to include the Huguenots as an emerging faction.

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  12. #12
    Zombie JFK Member Chuffy's Avatar
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    Default Re: The Reformation - idea in progress

    Quote Originally Posted by Ignoramus
    You ought to include the Huguenots as an emerging faction.
    Um...the Huguenots are in already.
    I am King of Rome, and above grammar.

  13. #13

    Default Re: The Reformation - idea in progress

    Hey guys, sorry for the long delay, these past few weeks have been hectic! The ideas all seem to be coming along fine and dandy so I can't wait until the unpacker comes out and work can begin. As always we are still looking for new modders to join the team so let me know if you are interested at all. Nearly on holidays so hopefully a nice plan and some prelim work will be done soon.

  14. #14
    Aetheling Member Hross af Guttenburg's Avatar
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    Default Re: The Reformation - idea in progress

    Quote Originally Posted by JoeyBritt
    but it would be up to the player to follow the likes of Maximillian I and gain lands through marriage.
    Does that mean you intend to mod marriage and alliances to such an extent that takeovers are possible, it would be f***ing great and I would kill for such an implementation of realism but no, I don't think you were saying that were you...

  15. #15
    Holy Roman Emperor Member Frederick_I_Barbarossa's Avatar
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    Default Re: The Reformation - idea in progress

    Still need researchers? If so drop me a line...the Reformation is something of a niche of mine
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    Learn more about it or *join the team* HERE

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