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Thread: hotseat

  1. #1
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default hotseat

    what are everyone's thoughts on it?
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  2. #2

    Default Re: hotseat

    What is it?

  3. #3
    Member Member Didz's Avatar
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    Default Re: hotseat

    Well I've tried the Hotseat Mod if thats what you are referring to, the big problem being that the AI interferes in defensive battles making it virtually impossible to play them.

    Other than that it worked fine, and I am hoping we will eventually see an official mod which will allow us to play the entire game in Hotseat mode.
    Didz
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  4. #4
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: hotseat

    I thought the new patch fully enabled this function.


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  5. #5
    Member Member Didz's Avatar
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    Default Re: hotseat

    Quote Originally Posted by Vladimir
    I thought the new patch fully enabled this function.
    Funnily enough I just read that in the 1.2 Official patch notes and came back to add a note to my previous post.

    Haven't downloaded 1.2 yet, but would be interested to hear if anyone has tried it.
    ++++
    Just read it again and I get the impression that Hotseat is not fully implemented but can be accessed via the command line. Hopefully, the release notes will explain how to do this as I've never used the command line feature before.
    ++++
    Ok! installed 1.2. Hotseat definately does not appear on the Multi-player menu (still only LAN/ONLINE) so I need to find out how to invoke a hotseat game using the command line. Anyone actually tried this yet?
    Last edited by Didz; 05-07-2007 at 19:20.
    Didz
    Fortis balore et armis

  6. #6

    Default Re: hotseat

    I think ~ usually traditionally brings up the command console, but I have no idea what one types to activate HotSeat.

    This is a feature I am really looking forward too, so I hope it is accessible in some fashion in this patch!

  7. #7
    Member Member Razor1952's Avatar
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    Default Re: hotseat

    Epistolary Richard posted the method on this recently when showing how to advance moves automatically.

    I have been playing hotseat because I wanted to advance to turn ~100 before starting with a weak faction. This was implemented by adding lines to cfg file, then some console commands.

    It works well in 1.2 official except when you are attacked by the ai its always auto resolved. Its still playable , in fact it makes it harder as you have to always fight offensive battles and make sure that you will win auto resolve defensive battles.

    Nevertheless it would be better if it was fully implemented. It is possible that a further tweaking of console/cfg commands would fix this but I don't know how.


    https://forums.totalwar.org/vb/showthread.php?t=75576 for E. Richards thread
    Last edited by Razor1952; 05-08-2007 at 01:33.
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  8. #8
    Member Member Didz's Avatar
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    Default Re: hotseat

    Quote Originally Posted by Razor1952
    It works well in 1.2 official except when you are attacked by the ai its always auto resolved. Its still playable , in fact it makes it harder as you have to always fight offensive battles and make sure that you will win auto resolve defensive battles.
    Thanks for the tip and the link.

    Must admit I was dissappointed to hear that the patch still leaves the player unable to play his own defensive battles. It was possible to play Hotseat on that basis before the patch so I'm a bit puzzled as to what exactly the patch does to improve things.
    Didz
    Fortis balore et armis

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