I think still it's too soon to ask for balancing. A week or two is not enough time to stablish if muskets are too strong (and in which circumstances are too strong), of if pikes are far better than swords and swords need a boost vs pikes.
First of all, we should try to understand how game mechanics works. I have the suspect that something in charges is broken, but I'm not sure. At the moment good charges are powerful, not only for cavs but also for infantry, which can make 20 kills charging (medium size). Stats are not an useful guide to know which unit is better than others. We still don't know anything about the hidden stats that makes a JHI defeats varangian guards, having worse at/def stats. I don't know how powerful is armor piercing, or if it's worth to get units with armor piercing Vs armoured units or not; still I can't find why spears are better vs cavalry than swords, because my feeling is that they perform in the same way...There's a lot of stuff to test, and I don't dare to advice what needs to be changed yet.
Regards.
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