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Thread: Guilds (and what they do)

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  1. #1

    Default AW: List of Guildes & what they do.

    I got my first theologians guild (as HRE) after I took Jerusalem and destroyed the thieves guild which was already placed there by the Egyptians. Although I didn´t care too much about Catholizism and the pope. In fact my standing with the pope was awful, because he was mostly of the nationality of my enemies (Venice, Milan). But in spite of that after very few turns I was able to upgrade the guild to the third level. (BTW: After this I was able to acquire 8 seats in the cardinals college due to the mass production of "elite priests" in Jerusalem.)

    Maybe there is an affinity of the theologians guild to certain cities?

    Another example might be the swordsmiths guild. I never was offered one. But I finally got the swordsmiths guild HQ when I conquerered Toledo. AFAIK the spanish smiths were quite famous for their skills. Maybe there is another affinity?

    I´d be very interested if the community had observed something similar.


    BTW: I´m also interested in more details on what advantages the explorers guild offers.

  2. #2
    Member Member Gustav II Adolf's Avatar
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    Default Re: List of Guildes & what they do.

    Merchants Guild also gives the Spanish a heavy cav unit.

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  3. #3
    Prussian Musketeer Member Faenaris's Avatar
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    Default Re: List of Guildes & what they do.

    As far as I know, the Masons guild HQ gives the Russians a unit: the Berdiche Axemen.
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  4. #4

    Default Re: List of Guildes & what they do.

    How do you get Merchant Cavalry Militia from custom battles? I would think merchant's guild but i couldnt find anything.

  5. #5
    Resident Pessimist Member Dooz's Avatar
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    Default Re: List of Guildes & what they do.

    Quote Originally Posted by Throumbaris
    How do you get Merchant Cavalry Militia from custom battles? I would think merchant's guild but i couldnt find anything.
    I think only certain factions can get Merchant Cavalry, and I do believe it does have to do with a merchant's guild. England is the one faction I can confirm that does have it.

  6. #6

    Default Re: List of Guildes & what they do.

    Quote Originally Posted by Wonderland
    I think only certain factions can get Merchant Cavalry, and I do believe it does have to do with a merchant's guild. England is the one faction I can confirm that does have it.
    French have them too.

  7. #7
    Spiritual Jedi Member maestro's Avatar
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    Default Re: Guilds (and what they do)

    I can make them at Bruges, as the English.
    Isn't it funny how people trash God and then wonder why the world's going to hell?

  8. #8
    Confiscator of Swords Member dopp's Avatar
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    Default Re: AW: List of Guildes & what they do.

    Quote Originally Posted by Haudegen
    Maybe there is an affinity of the theologians guild to certain cities?

    Another example might be the swordsmiths guild. I never was offered one. But I finally got the swordsmiths guild HQ when I conquerered Toledo. AFAIK the spanish smiths were quite famous for their skills. Maybe there is another affinity?
    If you crack open the game files you will see that Toledo has an increased chance of being offered a swordsmith's guild, so yes. Most guilds have 'favored' cities.

  9. #9

    Default AW: List of Guildes & what they do.

    Quote Originally Posted by dopp
    If you crack open the game files you will see that Toledo has an increased chance of being offered a swordsmith's guild, so yes. Most guilds have 'favored' cities.

    Wow, interesting stuff. Which file is it?

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