French have them too.Originally Posted by Wonderland
French have them too.Originally Posted by Wonderland
I can make them at Bruges, as the English.
Isn't it funny how people trash God and then wonder why the world's going to hell?
The offer to upgrade doesn't seem to be based so much on city growth as it does on your continued performing whatever the guild is involved with. While there is a size prerequisite (must be large city to get a Master building and huge to get a HQ), if you stop making/using assassins, you'll never get the upgrades. If you do it a lot, you'll certainly get the Master building (everyone can have one, and even more than one if you capture them), and the HQ if no one else gets it first.Originally Posted by Kobal2fr
Age and treachery will defeat youth and skill every time.
Some people hit the nail on the head. Guilds gravitate to your cities based on your construction and recruit history. Early in my English campaign I was churning out quite a number of spies and lo and behold, I got requests to build Thieves Guilds in the cities where I recruited most of my spies. I churned out tons of Peasant Archers and Longbowmen in Nottingham and boomf! I got a Woodsmen Guild and can now produce those infamous men-in-tights from Sherwood with their uncanny marksmanship ability. I kept making trade boosting buildings and Merchants in Rennes and bam! Merchants Guild.
Sounds like a bug that deserves patching. Please post your findings in the Bug thread stickied at the top of this forum.Originally Posted by 46852
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I wonder how well these guilds stack: Swordsmith guild (Global +Knight Exp) + Horse Breeder Guilde (GLobal +Cavalry Exp) + Tourney Field (Local +Knight Exp) + Crusading Order (Local +Crusader Knight Exp). Gold Chevron Crusader Knights right out of the recruitment queue anyone?
Assassins Guild
Improves Assassin recruitment and public order.
Assassins Guild
Master Assassins Guild (Offers recruitment for a limited number of factions)
Assassins Guild Headquarters(Offers recruitment for a limited number of factions)
Besides Hungary's Battlefield Assassins
Are there any other Factions who can build special units from the Assassin's guild that I am somehow not discovering when checking out unit rosters in custom battle mode?
I'd think that Battlefeild assassins are it. So is Hungary the only ones who get them? Also Hashasim guilds give battlefeild Hashasim.
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
I have a very limited sample to draw from but from only only experience in getting an offer for a guild I recieved the thieves guild offer.Originally Posted by Spino
in that game I only had 2 spies (and I am fairly certain I only had 1 active when I got the offer but am not 100% sure) but I had been using my 1 spy to spy out cities every single turn. playing as Russia, spying on poland constantly.
use this info however you will in determing a cause/effect of guilds
Ive gotten loads of offers for Thieves guilds, but I do build alot of spies. I also have the thieves headquarters in Arhus (playing as English), a minor Templar Chapterhouse in Inverness, the Theologians guild in York and the Woodsmans guild in Caen. The Templar Chapterhouse puzzled me as I hadnt went on crusade when I was offered it, although I did have alot of piety, cardinals and full reputation with the poe (& alliance with Papal States)...<br>
Current Campaign
I got offers for Swordsmiths Guilds when two things happened: 1) the castle in question had as high as a heavy armorer, and 2) I had been building a lot of melee infantry which could take advantage of the guild weapon upgrade. In one castle, I built all the way up to an armor factory, but didn't get the swordsmith guild until I started cranking infantry out of it.
Theologians guild offers started coming in when I built a lot of churches and priests in a short period of time. Merchants guilds came from building merchants and trade improvements. I have no idea what I did to get a horse breeders guild; it can only go in a city, and no cavalry can be recruited in a city for most factions.
Age and treachery will defeat youth and skill every time.
The guilds seem to offer service until you pick one in your city/fort. I got an offer very early before going to war for the Templers as Scotland. Towns with merchant's guild build merchant cav. If you want a special guild in a city, just turn the others down until you get the one you want. If you take the offer of the swordsman's guild you won't get the Templers etc.
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Ive got a master theologians guild in London so every priest i train there starts with almost a full piety i also have the Templars Knights Major Chapter House and The St. Johns Major Chapter House i got some more guilds i think
Where and after what trigger (if you know, or take a gander) have you guys gotten Templar's guild offers?
Wonderland, I was Pope Gregory's poster boy, playing as Poland. Krakowa had churned out close to 10 priests, which were immediately sent to low catholic regions to convert those poor lost souls and to give me several cardinals (you don't seem to get bad vices for priests if they are in one big blop while converting), churches and chappels had been built everywhere, trade agreements were being made. I was the good lil' catholic who could. It is fortunate that Poland is surrounded by heathen/heretic provinces, I think.
Yeah when you complete a crusade you get one i thinkOriginally Posted by Wonderland
So what does one need to do to get the templar guild? I've been in crusades but all I get are St. John's guild options. I want templars! lol... Is there some specific path you have to take on crusade to gain it?
So what does one need to do to get the templar guild? I've been in crusades but all I get are St. John's guild options. I want templars! lol... Is there some specific path you have to take on crusade to gain it?
Ive completed a Crusade to Jerusalem and then i got both offers
Apparently certain regions are marked for certain guilds. When I looked into the descr_regions.txt file of the No Brigands/No Pirates mod, I noticed that a few regions have guilds in them. (ignore the no_brigands and no_pirates flags, these are included in the mod)
This leads me to believe that only certain regions can get the explorers guild or a woodsmens guild, as noted by the absence of either in Venice...Code:Nottingham_Province Nottingham england English_Rebels 232 41 198 dyes, wool, atlantic, explorers_guild, woodsmens_guild, no_pirates, no_brigands 5 5 religions { catholic 90 orthodox 0 islam 0 pagan 5 heretic 5 }
Some are even marked as locations of chapter houses...Code:Venice_Province Venice venice Italian_Rebels 13 198 117 textiles, no_pirates, no_brigands 5 9 religions { catholic 95 orthodox 0 islam 0 pagan 3 heretic 2 }
Code:Hamburg_Province Hamburg hre German_Rebels 232 198 41 silver, atlantic, explorers_guild, teutonic_knights_chapter_house, no_pirates, no_brigands 5 6 religions { catholic 75 orthodox 0 islam 0 pagan 20 heretic 5 }
Templar's Guild offered to me early as the Scots in Wales (Caenarvon). Not sure what the specific trigger was, but the offer came soon after building a blacksmith. As others have mentioned, good standing with the Pope may make a critical difference in getting the different knight's guilds.
Through some testing, I agree that specializing the builds in different cities/castles has an effect on guild offers.
Kekvit Irae seems to have the inside scoop from the descr_regions file.
In later days, a man can find charm in old adversity, exile and pain. -- Homer
Great thread !
Maybe I just need to sleep but I actually don't get it.
What does "improved" mean ? Exactly ? i.e numerically.
Does it actually do something stats-wise ?
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According to the manual or something else I read that there is only 1 HQ so if another faction has it, you may never get the offer.
I still have yet to figure out the explorers guild unless my movement points was added and not given as a trait.
Merchant guild sucks for me as I still get 1 star merchants at times.
Mostly I get theoligciian and merchants guild, got the woodsmen guild tho and my robin hood troops..:)
Still hoping for a templar guild.
Hmmm:Originally Posted by Kekvit Irae
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Current Campaign
I was about to reply that I often had it in Venice as well. So the guilds mentionned in desc_strat are either meaningless remnants of a former system, or maybe it means that the guilds mentionned have more chances to pop up there than average+building history ?
Anything wrong ? Blame it on me. I'm the French.
In all of my catholic campaigns i have only been offered the Hospitallers, never the Templars.
"All that is necessary for the triumph of evil is that good men do nothing." -Edmund Burke
Local usage is certainly not my experience, when it comes to offer of guilds.
As the HRE, the first three Thieves Guilds were to me in Bologna, Florence and Venice. None of them had Brothels at the time of the offers. Also, on my first crusade I was able to ship in Teutonic Knights from Frankfurt. And before that crusade was over I got an offer for another chapter in Hamburg.
Also got a Merchants Guild, however that could be slaved to Merchants, as it was offered to me in Vienna, which was indeed my main Merchant recruiting ground.
So it me it seems that you only need to do things globally and be lucky (I have trained endless waves of assassins but still no Guild), meanwhile certain cities will get offers of something sooner or later.
The manual indicates that Guilds will offer missions... I haven't gotten any, what about you guys?
You may not care about war, but war cares about you!
Merchants guild: "Get trade agreement with faction___." "Will give payola upon completion."
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
Ahh... good to see the missions do happen. What was your guild level?
'payola'? Money?
You may not care about war, but war cares about you!
Well technically the term payola is a descriptor for illicit payments. But I generally use it to denote a cash incentive for doing something.
Guild level? hmmm.Not really sure. It seems that the chances of getting a merchants guild mission are better if you have a higher level guild. I've never gone beyond master merchant, but IIRC I've goten merchant missions with only a level 1 guild. I may have had more than one.
If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.
VENI, VIDI, NATES CALCE CONCIDI
I came, I saw, I kicked ass
So they use that word?Originally Posted by lars573
Anyway, I might have heard/read it before, but I think it is too technical for me. Or maybe th other way round... I don't know. I normally only deal with english on forums or in books on history (or fiction), so I suppose I would read 'illicit payment' 100 times for every 'payola'.
You may not care about war, but war cares about you!
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