1. In RTW the kill rate was too fast and the unit which charged was usually the winner after 2 secs. I almost never dound my self watching the moral of a fighting unit.
In M2TW I must constantly keep an eye on the moral of fighting units and reinforce those that are wavering or shaken.
2. In RTW I had a home rule. Never pause the game to give the AI a brake.
In M2tw Iam many times forced to pause in many crucial moments.
3. In both RTW and M2TW I was disappointed when I was attacked. The disappointment source in RTW was that I was forced to play another battle knowing that I was just win while in M2TW I am frustrated that the computer keeps pressure on me.
4. The charge thing is true. In order to make a good charge you must move close your cavalry, organize it and then charge. If you just double click the enemy unit when the cav unit is 400 m away then the knights will just skirmish. But if you pay attention to your knights and organize them 50-60 meters before charging then the reward is a devastating sweep. It is realistic and when it is done right a knight unit can even take down almost entire units in 2-3 secs.
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