Well I've been playing the game for a week. First I was really happy about it, but now I find my self quit the game disappointedly because I can hardly win a fight thanks to the battle bugs.

At this point, I will not play the game anymore until the patch is released, as there's a situation where Denmark keeps starting siege battles for Hamburg and the passive AI bug strikes every single time. Basically it's turning on x3 speed and waiting for like 10 minutes until the timer runs through.

But I'm also disappointed about the lack of retinue transferrability and that you can't choose your heirs, something that reduces the management options considerably. I mean, seriously, why am I unable to transfer the "famous blade"? Also the retinue portraits look like they had them done in a "Photoshop for beginners" class.

I played the first campaign until I went to the Americas and found the Aztecs were using Islam faction lingo. Plus my german version desription of the funtion of their great pyramid reads "DO NOT TRANSLATE - NOT MEANT FOR THIS FACTION"... This just gives me a feeling of a total rush job on this game. I followed the developer blogs and all, and they invoked a lot of high hopes, most of them i find disappointed now.

Something I must say though that impressed me as a big enhancement is unit behaviour on walls. Other than that it was mostly "Why doesn't it look and feel like in the trailers?" especially when trying to hunt down routers with cavalry... It's just a terrible waste of time that found me cursing at the game a number of times.

What really pisses me off too is that artillery is undestructible by infantry or cavalry, leaving it possible to leave your artillery uncovered. Totally unreal. If I can guard my walls and sally my cavalry, I should be able to destroy artillery if it's unguarded. Now the only reason you can't really do it is because cavalry doesn't find its way around the artillery pieces and gets cut to pieces by the artillery crews' swiss army knives. All just totally out of whack stuff that should have been fixed in internal testing. Even more stuff that makes it feel like a rush job, I can't help it.

I won't touch it until the patch arrives and I can hopefully stop cursing because my units follow the orders given properly. IMO the game should not have received such high scores given the tremendous impact of bugs on the gameplay. Shows just how mags were rushing to be the first to put out their test of this great game.