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  1. #1
    Iron Fist Senior Member Husar's Avatar
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    Default Re: An island of satisfaction in a sea of the opposite

    I am quite happy with the game, but I have to say the passive AI is starting to annoy me. In each and every battle where I or they have ranged fighters they seem to just stand around and wait until they got shot to pieces.
    Here a unit of peasant archers annihilated one of two units of feudal knights and then the remaining knights took the place of the annihilated unit but all in all they did not even attempt to charge at my archers. The same thing happens over and over in my french campaign, an army consisting only of arquebusiers will beat everything.
    Only battle I can remember where the AI charged was one against the Mongols, apart from that it feels a lot like a tactical target practice game.
    I just hope this will be fixed in the first patch and then I am happy.


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  2. #2

    Default Re: An island of satisfaction in a sea of the opposite

    I agree, I think the game is terrific. I think a lot of the "bugs" are actually user error: the cavalry thing is a good case in point. Once I figured out the differences in charge from RTW and the importance of keeping formation (the thread from Hashashayyin was really helpful), I have little complaints about this point.

    The campaign game is radically different with the new elements like priests and mechants, I like the new diplomacy, the new units and battle tactics are super fun, and most importantly, the game is the most incredible looking strategy game I've ever played.

    Passive AI is slightly annoying in some cases. In others, this is a good AI strategy, like when they have a good defensive position at the top of a hill. In the few battles where this is very much to my advantage, I can deal. I'd rather be playing the game now, then play another campaign later with a new patch vs. be still waiting anxiously for the launch.

    So overall, I'd say this game is excellent, good show on CA.

  3. #3
    Swarthylicious Member Spino's Avatar
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    Default Re: An island of satisfaction in a sea of the opposite

    The passive AI bug is extremely annoying if you field missile heavy armies or are defending a city/castle with superior numbers of missile troops.

    My English campaign is currently on hold because of the passive AI bug and its attempt to dissuade me from emulating history. I prefer to field armies comparable in composition to what the English of that period fielded so I rarely ever have less than 5-6 archer units (no more than 8, typically Longbows or better) in a given field army. The overwhelming majority of the time I find myself facing an enemy army that freezes in place while I massacre it with arrows and it eventually decides to retreat or once my archers are out of ammo I attack it with the rest of my army and finish it off. While it can be fun to see several units of Longbowmen make it rain arrows and transform an enemy army into walking pincushions this quickly loses its wow factor after several battles.
    Last edited by Spino; 11-21-2006 at 20:14.
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