Results 1 to 25 of 25

Thread: The Mongols and Timurids are now fully playable

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #7

    Default Re: The Mongols and Timurids are now fully playable

    Quote Originally Posted by Lord Condormanius
    Can you just go into the descr_strat file and move them from non-playble to playable?
    Nope - try it and see for your slef ;) you will get a lot of CTDs or freezes etc. CA never intended them to be playable so that factions had a lot of missing parts.

    Btw alpaca I managed to fix the mongols without the need for that workaround.
    Last edited by Callatian; 11-28-2006 at 10:06.
    Modding Arts Inc.
    Lead Producer for :
    EAW Warlord Demo Mod - 2489 downloads
    SWR ProtectorateTSB TC, SWR AN II,III Series - 20.340 total downloads

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO