Well when Wiki posted the info on monday he said about 2 weeks, so now its just over 1 week. He said a list of what the patch will change will be posted later.
Well when Wiki posted the info on monday he said about 2 weeks, so now its just over 1 week. He said a list of what the patch will change will be posted later.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Originally Posted by Lusted
1 week?!
That's great! Much less than I actually expected.
Don't get your hopes too high.
It is possible that the patch will actually require a patch in case something new slips through.
Hopefully the major issues will be addressed and the minor ones will be fixed by later patches.
As far as garrisons the AI seems pretty inconsistent to me. Some campaigns I'll see large garrisons and some campaigns I won't. I have been playing on H/VH lately and even if the AI garrison is small there will usually be a strong stack within a turn or two's distance.
So instead of getting to wait out a siege I have to assault pretty quickly or face two enemy armies on the battlefield.
Sir Robin the Not-quite-so-brave-as-Sir-Lancelot,
who had nearly fought the Dragon of Agnor,
who had nearly stood up to the vicious Chicken of Bristol,
and who had personally wet himself at the Battle of Badon Hill.
What often happens, simply because of the logistics of production and preparing for distribution, is that the bugs discovered during beta get addressed in the first patch to be produced as close to launch as possible.
It takes time to create the disks, packaging and stockpile for shipping so that part of production is usually well underway during the latter part of a beta.
It is quite possible that the coders have been working on a patch for the last month or more already.
That's my understanding of the general process anyway. I could be wrong, I often am.
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