In RTW, any tower along a castle wall would shoot at your troops at all times until you managed to get a unit up on the wall to capture it. For stone walls, the wall towers would even shoot inside the city. (This effect could devastate the enemy though if you capture a few key towers, which would then shoot at their own troops.)
In MTW2, however, this seems to have changed. I've done several assults where I've only taken out 1-2 towers with catapults, but left at least 2 or more intact and in range of my troops as they rush through the gates, yet I've noticed in many cases, the towers don't shoot at me at all.
My best guess is that in order for a tower to shoot at you, there must be troops on a wall nearby, but I am not at all certain this is accurate. Does anyone know for sure?
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