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  1. #1

    Question Re: Different Walls

    Quote Originally Posted by Anthony
    Also, the Huge Wall isn't completely inappropriate, at least for Carthage. The city of Carthage had a number of walls, which were incredibly massive beyond what the Large Wall represents.
    Does that mean that, in 0.8, certain cities will get several walls in them?
    Last edited by MSB; 11-22-2006 at 11:31.

  2. #2

    Default Re: Different Walls

    I don't know if it's possible in Rome, or else larger Celtic cities, Carthage, and probably others would have multiple walls. If it is possible, it won't be in 0.8.
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  3. #3

    Default Re: Different Walls

    Quote Originally Posted by Avlvs Libvrnivs Britannicvs Maximvs
    Does that mean that, in 0.8, certain cities will get several walls in them?
    I dunno but my guess is its hardcoded otherwise someone would have allready done it.
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  4. #4

    Default Re: Different Walls

    That's my worry, otherwise we'd probably have multiple wall oppida, the great walls of Carthage, etc.
    "The friendship that can cease has never been real." - St. Jerome

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  5. #5
    EBII Council Senior Member Kull's Avatar
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    Default Re: Different Walls

    I can't even discuss this rationally, but shifty157 had plans in place that would have allowed us to completely transform the way walls work in RTW. In just one plan, we were looking at a wooden stockade atop an earthen rampart, ditch in front, ramp allowing access to the rampart by the defenders and the slope up from the ditch usable by the attackers (still had a flat area in front of the gates so as not to totally befuddle the ai). And then his hard drive crashed and everything was lost and he moved on to M2TW. Gah!
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  6. #6

    Default Re: Different Walls

    For as far as I can see: it's all a matter of excruciatingly accurate 'scripting'. AFAIK a settlement plan txt file tells the engine where to place 'pieces' of wall, and thus, if you wouldn't mind extraordinary lag (because of the sheer size involved) you could actually create a settlement with multiple walls. I'm not an expert on this though, but I recall reading a thread about a tool to calculate wall outlines and such. I believe it's somewhere in the modding guides/ tools subforum.

    The problem this thread originally was about still stands: can EB include a new type of wall. My guess is not, as there is apparently a dire need for 3D moddelers...
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  7. #7
    Fighting for EB Member Corinthian Hoplite's Avatar
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    Default Re: Different Walls

    Quote Originally Posted by Tellos Athenaios
    The problem this thread originally was about still stands: can EB include a new type of wall. My guess is not, as there is apparently a dire need for 3D moddelers...
    Can't you possibly recruit a moddeler? Ask around here and at TWC if someone's willing and able to help.

  8. #8
    EBII Council Senior Member Kull's Avatar
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    Default Re: Different Walls

    Quote Originally Posted by Corinthian Hoplite
    Can't you possibly recruit a moddeler? Ask around here and at TWC if someone's willing and able to help.
    We have several very good unit modelers, but it seems that those with the know-how to work 3-D buildings are rarer than hen's teeth. Similar issue with good skelton guys. There's alin, and then....who?
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  9. #9

    Post Re: Different Walls

    Quote Originally Posted by Kull
    And then his hard drive crashed and everything was lost and he moved on to M2TW. Gah!
    Had he, by any chance, just bought a new PC?

  10. #10
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Different Walls

    Quote Originally Posted by Darkarbiter
    I dunno but my guess is its hardcoded otherwise someone would have allready done it.
    Multiple walls and buildings on ramparts are perfectly possible...
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  11. #11
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Different Walls

    Quote Originally Posted by Avlvs Libvrnivs Britannicvs Maximvs
    Does that mean that, in 0.8, certain cities will get several walls in them?
    If I recall, "The Crusades" wanted to make double walls but found that it was impossible. Towers, putting troops apon, and doorways didn't work for the second wall.


  12. #12
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Different Walls

    Quote Originally Posted by MarcusAureliusAntoninus
    If I recall, "The Crusades" wanted to make double walls but found that it was impossible. Towers, putting troops apon, and doorways didn't work for the second wall.
    Then how the chinese guys from Zhanguo made it work and SignifierOne, who actually discovered how, made it possible?
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