Quote Originally Posted by AussieGiant
Keep in mind Whacker, this maybe CA's attempt at keeping the power of Cavalry accurate (statistically) while making sure the overpowered cavalry problems in Rome are solved.

Rome was just a cavalry war if you were really worried about winning.
A good point, but I really really hope that your proposition isn't the case.

There are better ways on making cavalry appropriately powerful, imo, instead of making a kludgy interface or through interface mechanics. As it stands, I think the charges are decent. Some of the lighter cav units are overpowered, some of the spears are underpowered. My real complaint is cav's staying power in pitched battle, post-charge. They seem to be eaten alive by even peasants, which is utter BS.

Cheers!