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  1. #1
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: How to get a good charge

    I agree that my idea only works for SP battles with pause Whacker.

    It would not work for MP and your single double click and let the AI do the rest is one option, and certainly the easiest=.

    But what do you do?

    I'd say that if I was CA then I'd keep the SP set up (more complicated) and inform the MP community that this will be the case.

    This will keep Cav spamming down in MP and make sure if you want to take them that you allocate time to them so you get the most out of your cav.

  2. #2
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: How to get a good charge

    Quote Originally Posted by AussieGiant
    This will keep Cav spamming down in MP and make sure if you want to take them that you allocate time to them so you get the most out of your cav.
    Or another option, which would be useful irregardless of our discussion here, would be to let the MP game leader limit the number of various types of units in game. For example, max 6 units of cav per player, max x units of type x per player, etc.

    Or, an option in the game menu that allows for this (and possibly let the MP game leader select which option). Or make it modable through some means (not likely given much of the game mechanics aren't, but we'll have to see with this iteration of the game).

    "Justice is the firm and continuous desire to render to everyone
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  3. #3
    Resident Pessimist Member Dooz's Avatar
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    Default Re: How to get a good charge

    Quote Originally Posted by AussieGiant
    I agree that my idea only works for SP battles with pause Whacker.
    This isn't necessarily the case. If you refer back to an earlier post of mine, I mentioned how you can set waypoints and not have to pause at all, rather set the initial destination and the charge following it will be automatic. So, in theory, you can just as effectively charge in MP as in SP, no pause necessary.

    Oh, and not to be an ass, but lets not highjack Hashashiyyin's excellent thread and keep specific MP discussion where they'd belong. I know I'm not a mod and I hope I don't come off like a douchebag, I'm just saying.
    Last edited by Dooz; 11-21-2006 at 05:43.

  4. #4

    Default Re: How to get a good charge

    So now, how does one counter a heavy cavalry charge?

  5. #5
    Village special needs person Member Kobal2fr's Avatar
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    Default Re: How to get a good charge

    Quote Originally Posted by Burns
    So now, how does one counter a heavy cavalry charge?
    One endeavours not to be on the receiving end

    Seriously though, pikes in deep formation, longbowmen with stakes, your own heavy cavalry, horse archers/crossbowmen/javelins, AP infantry charging in after the knight have spent their momentum, all of those can counter knights efficiently enough. And of course, a castle wall provides adequate protection too ;)
    Anything wrong ? Blame it on me. I'm the French.

  6. #6
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: How to get a good charge

    Quote Originally Posted by Burns
    So now, how does one counter a heavy cavalry charge?
    Braced pikes or a higher quality unit of braced spears. Cav generally gets chewed on pretty good when in a melee.

    Quote Originally Posted by Wonderland
    This isn't necessarily the case. If you refer back to an earlier post of mine, I mentioned how you can set waypoints and not have to pause at all, rather set the initial destination and the charge following it will be automatic. So, in theory, you can just as effectively charge in MP as in SP, no pause necessary.
    Can you give this a go and see if it works? Be interesting to see your and others findings, I'm travelling and not near my gaming rig so I'm useless for the next week or so. My main complaint with this is that it's still more work that I want to do, and if I want to make a change, I'd have to mess with each individual unit of cav and fix them. In a "standard" army I run with 3 units of cav on each wing, that's potentially 6 times I'd have to do this. In SP it's a pain but doable possibly, but in MP that'd be far too much time taken to correct, imo.

    Quote Originally Posted by Wonderland
    Oh, and not to be an ass, but lets not highjack Hashashiyyin's excellent thread and keep specific MP discussion where they'd belong. I know I'm not a mod and I hope I don't come off like a douchebag, I'm just saying.
    Nar, not being an ass at all mate. But I do think that our discussion have been in line with Mr. Hash's OP about charging mechanics. My apologies if I started us down the SP vs MP balancing, my intent was to provide more examples of why I prefer the "single action solution", so to speak.

    Cheers!

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

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