Goods point made by all.
Whacker and Wonderland some of those idea would deal with the SP and MP cav charging issue.
Zoltan you have ID'd the bugginess of the charge mechanism right now.
My fix would be to correct the preset motions of those cav units given a single click attack when inside their charge radius up to a point.
Options
1) Outside charge radius. Walk to preset distance. Form up then follow the walk/trot/canter/lances down and bam!!
2) At charge radius. Form up then follow the walk/trot/canter/lances down and bam!!
3) Closer: Form up then, trot/canter/lances down and bam!!
4) Closer: Form up then canter/lances down and bam!!
5) Closer, well at this point or a bit closer then the charge does not work due to lack of space. At this point it would be a simple draw swords and engage with no charge bonus and just using attack values.
With solving the balancing of all Cav units being butrchered by infantry units then I'd say we are getting better.
Sounds easy and I'm sure the CA's guys are just rolling their eyes as it might be hard to do.
What do the 3 of you think?
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