Charges are just plain broken/badly bugged, sorry but that *is* the bottom line.
Yes, I know, there is merit in "how they probably should work" but the bottom line is that the mechanics is far too imperfect for it to realistically be WAD; and that even when following the "perfect methodology" units still, mysteriously, either stroll into combat, drop lances or send in 2 guys whilst the rest have a brew-up and some crumpets behind the lines.
It's a very useful post, but charging is still badly broken in the terms as out laid above.
i've lined up a full unit of feudal knights 100yards behind the back of a spearmen unit, let them fidget into perfect formation (for half a day) and then single-clicked: do they charge? Pfft , do they balll-cocks: 3 of them walk forward and the rest just stand there, then, after the first three are cut down by the (totally outflanked and already engaged-in-battle spearmen), the rest decide to get involved and promptly get hacked to pieces.
Meanwhile my hastily assembled half-depleted entirely out-of-formation hobilars, hastily rushed around the side to help out, do a perfect charge from 10 yards.

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