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Thread: How to get a good Charge, V2.0.

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  1. #9
    Harbinger of the Doomed Rat Member Biggus Diccus's Avatar
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    Default Re: How to get a good Charge, V2.0.

    Quote Originally Posted by Hashashiyyin
    The most realistic way to do this is to factor in morale, fatigue, and an overall sense of self preservation at a troop level. This way the troops will act more like a real person and not some automaton that blindly throws himself at death just because he was ordered to do so.
    And yet my infantry/cavalry will happily try to run through a enemy unit if I order them to, being slaughtered in the process. You seriously don't think that CA has managed to simulate each soldier to behave as a real person? CA has dumbed down the effects of morale/fatigue/weather/terrain since STW/MTW imho.

    Quote Originally Posted by Arifel
    The problem with charges not being carried out with cavalry is the same problem as infantry stopping short of a charge with only first line engaging. It's mostly a problem of unit spacing vs unit collision size. It's a bug, not a feature.
    I agree.
    Last edited by Biggus Diccus; 11-21-2006 at 21:21.
    General Sir Anthony Cecil Hogmaney Melchett: That's the spirit, George. If nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through.

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