Quote Originally Posted by big_boss120
3. The enemies(except archer/xbow types) who are on the recieving end stays reasonably in formation
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Again, I still think current charge condition should be less depended on No.3. At the current state is somehow too dependent on condition no.3

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Regardless if the enemy target is stationary or moving, as long as they stay in reasonable formation then the above charge will work
This sounds like something RomoR posted in the sticky thread about battle map research. He found that the best way for infantry to defend against charging cav was for the infantry to be in LOOSE formation. I haven't seen anybody else mention this, and my copy of the game won't arrive until next week, so I can't test it myself. But BB's results above, where disordered infantry causes a failed charge, seems to agree with RomoR's findings.

To me, just from reading this stuff, this sounds like a serious bug. The M2TW results seem to be the exact opposite of historical reality.

In real life, the only chance infantry had of withstanding a cavalry charge was to pack themselves as tightly as possible and present the oncoming horses with a dense forest of sharp, pointy things which the horses refused to fling themselves onto. This is how the Harold's lads stood up to William's for most of the day at Hastings, how the Allied squares stood up to Ney at Waterloo, etc. etc. etc. Cav just couldn't make much impression on tight infantry formations. OTOH, disordered infantry formations were wiped right out immediately by charging cav in real life.

The opposite seems true in M2TW. If the infantry adopts its historical tight anti-cav formation, that's exactly when M2TW cav does the most damage to it. OTOH, if the M2TW infantry is in loose formation, or is disordered and moving about when the cav arrives, then the infantry suvives and the cav gets hosed.

But like I said, I haven't been able to see this for myself yet, I'm just reading posts here. So I'd really like to know. Maybe somebody could to an MP game and test it. Let 1 guy do a completely correct 1-click charge with cav and let the other's infantry meet the charge in tight and loose formation, or be moving around in a disordered manner when the cav hits. It would, I think, be interesting to compare the results.